|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
| Classes | |
| class | Ogre::DistanceLodBoxStrategy | 
| Level of detail strategy based on distance from camera to an object's bounding box.  More... | |
| class | Ogre::DistanceLodSphereStrategy | 
| Level of detail strategy based on distance from camera to an object's bounding sphere.  More... | |
| class | Ogre::DistanceLodStrategyBase | 
| Level of detail strategy based on distance from camera.  More... | |
| Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
| Typedefs | |
| typedef DistanceLodBoxStrategy | Ogre::DistanceLodStrategy | 
| Backward compatible name for Distance_Box strategy. | |