OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreGpuResource.h File Reference
#include "OgrePrerequisites.h"
#include "OgreIdString.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::GpuResource
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
 
 Ogre::GpuPageOutStrategy
 
 Ogre::GpuResidency
 

Enumerations

enum  Ogre::GpuPageOutStrategy::GpuPageOutStrategy { Ogre::GpuPageOutStrategy::SaveToSystemRam , Ogre::GpuPageOutStrategy::Discard , Ogre::GpuPageOutStrategy::AlwaysKeepSystemRamCopy }
 When a resource is no longer resident, we need to know what to do with the resource CPU side. More...
 
enum  Ogre::GpuResidency::GpuResidency { Ogre::GpuResidency::OnStorage , Ogre::GpuResidency::OnSystemRam , Ogre::GpuResidency::Resident }
 

Functions

const char * Ogre::GpuResidency::toString (GpuResidency value)