|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
#include "OgreMetalPrerequisites.h"#include "OgreRenderSystem.h"#include "OgreMetalDevice.h"#include "OgreMetalPixelFormatToShaderType.h"#include "OgreMetalRenderPassDescriptor.h"import <Metal/MTLRenderCommandEncoder.h>import <dispatch/dispatch.h>| Classes | |
| class | Ogre::MetalRenderSystem | 
| Implementation of Metal as a rendering system.  More... | |
| Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
| namespace | Ogre::v1 |