OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgreMetalPrerequisites.h"
#include "OgreRenderSystem.h"
#include "OgreMetalDevice.h"
#include "OgreMetalPixelFormatToShaderType.h"
#include "OgreMetalRenderPassDescriptor.h"
#import <Metal/MTLRenderCommandEncoder.h>
#import <dispatch/dispatch.h>
Classes | |
class | Ogre::MetalRenderSystem |
Implementation of Metal as a rendering system. More... | |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
Ogre::v1 | |