|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreCommon.h"#include "OgreResource.h"#include "OgreResourceGroupManager.h"#include "OgreScriptLoader.h"#include "OgreStringVector.h"#include "ogrestd/unordered_map.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::Pool< T > | 
| Template class describing a simple pool of items.  More... | |
| class | Ogre::ResourceManager | 
| Defines a generic resource handler.  More... | |
| class | Ogre::ResourceManager::ResourcePool | 
| Definition of a pool of resources, which users can use to reuse similar resources many times without destroying and recreating them.  More... | |
| Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |