|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
| Classes | |
| class | Ogre::ShaderParams | 
| The purpose of this class is to contain a set of both auto and manual parameters that may apply to multiple shaders; without having the shader to be created first (the drawback of GpuProgramParameters).  More... | |
| struct | Ogre::ShaderParams::AutoParam | 
| struct | Ogre::ShaderParams::ManualParam | 
| struct | Ogre::ShaderParams::ManualParamEx | 
| struct | Ogre::ShaderParams::Param | 
| Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |