OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreShaderParams.h File Reference

Classes

class  Ogre::ShaderParams
 The purpose of this class is to contain a set of both auto and manual parameters that may apply to multiple shaders; without having the shader to be created first (the drawback of GpuProgramParameters). More...
 
struct  Ogre::ShaderParams::AutoParam
 
struct  Ogre::ShaderParams::ManualParam
 
struct  Ogre::ShaderParams::ManualParamEx
 
struct  Ogre::ShaderParams::Param
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>