|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreShadowCameraSetupConcentric.h"#include "OgreShadowCameraSetupFocused.h"#include "ogrestd/vector.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::PSSMShadowCameraSetup | 
| Parallel Split Shadow Map (PSSM) shadow camera setup.  More... | |
| Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |