OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "OgreShadowCameraSetupConcentric.h"
#include "OgreShadowCameraSetupFocused.h"
#include "ogrestd/vector.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::PSSMShadowCameraSetup |
Parallel Split Shadow Map (PSSM) shadow camera setup. More... | |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |