OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreShadowCameraSetupPSSM.h File Reference
#include "OgrePrerequisites.h"
#include "OgreShadowCameraSetupConcentric.h"
#include "OgreShadowCameraSetupFocused.h"
#include "ogrestd/vector.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::PSSMShadowCameraSetup
 Parallel Split Shadow Map (PSSM) shadow camera setup. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>