OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "Math/Array/OgreArrayQuaternion.h"
#include "Math/Array/OgreKfTransform.h"
#include "ogrestd/vector.h"
Classes | |
struct | Ogre::KeyFrameRig |
class | Ogre::SkeletonTrack |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
Typedefs | |
typedef vector< KeyFrameRig >::type | Ogre::KeyFrameRigVec |
typedef vector< SkeletonTrack >::type | Ogre::SkeletonTrackVec |
typedef FastArray< BoneTransform > | Ogre::TransformArray |