OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreSkeletonTrack.h File Reference
#include "OgrePrerequisites.h"
#include "Math/Array/OgreArrayQuaternion.h"
#include "Math/Array/OgreKfTransform.h"
#include "ogrestd/vector.h"

Classes

struct  Ogre::KeyFrameRig
 
class  Ogre::SkeletonTrack
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
 

Typedefs

typedef vector< KeyFrameRig >::type Ogre::KeyFrameRigVec
 
typedef vector< SkeletonTrack >::type Ogre::SkeletonTrackVec
 
typedef FastArray< BoneTransform > Ogre::TransformArray