OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreStagingBuffer.h File Reference
#include "OgrePrerequisites.h"
#include "OgreBufferPacked.h"
#include "ogrestd/vector.h"

Classes

class  Ogre::StagingBuffer
 A staging buffer is a buffer that resides on the GPU and be written to/from both CPU & GPU However the access in both cases is limited. More...
 
struct  Ogre::StagingBuffer::Destination
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
 

Enumerations

enum  Ogre::StagingStallType { Ogre::STALL_NONE , Ogre::STALL_PARTIAL , Ogre::STALL_FULL , Ogre::NUM_STALL_TYPES }