OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreStagingTexture.h File Reference
#include "OgrePixelFormatGpu.h"
#include "OgreTextureBox.h"
#include "OgreTextureGpu.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::StagingTexture
 A StagingTexture is an intermediate texture that can be read and be written from both CPU & GPU. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>