OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgrePixelFormatGpu.h"
#include "OgreTextureBox.h"
#include "OgreTextureGpu.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::StagingTexture |
A StagingTexture is an intermediate texture that can be read and be written from both CPU & GPU. More... | |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |