OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreTagPoint.h File Reference
#include "OgrePrerequisites.h"
#include "OgreMatrix4.h"
#include "OgreOldBone.h"

Classes

class  Ogre::v1::TagPoint
 A tagged point on a skeleton, which can be used to attach entities to on specific other entities. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
 
 Ogre::v1