OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreUavBufferPacked.h File Reference
#include "OgrePixelFormatGpu.h"
#include "Vao/OgreBufferPacked.h"
#include "ogrestd/vector.h"

Classes

class  Ogre::UavBufferPacked
 Represents UAV buffers (also known as SSBOs in OpenGL) Uav buffers are supported in DX10/DX10.1 hardware (with up to date drivers). More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>