|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
| Classes | |
| struct | Ogre::VulkanGlobalBindingTable | 
| This table holds an emulation of D3D11/Metal style of resource binding.  More... | |
| Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
| namespace | Ogre::BakedDescriptorSets | 
| Macros | |
| #define | NUM_BIND_CONST_BUFFERS 16u | 
| #define | NUM_BIND_READONLY_BUFFERS 16u | 
| #define | NUM_BIND_SAMPLERS 32u | 
| #define | NUM_BIND_TEX_BUFFERS 16u | 
| #define | NUM_BIND_TEXTURES 32u | 
| #define NUM_BIND_CONST_BUFFERS 16u | 
| #define NUM_BIND_READONLY_BUFFERS 16u | 
| #define NUM_BIND_SAMPLERS 32u | 
| #define NUM_BIND_TEX_BUFFERS 16u | 
| #define NUM_BIND_TEXTURES 32u |