OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreVulkanQueue.h File Reference
#include "OgreVulkanPrerequisites.h"
#include "OgreTextureGpu.h"
#include "Vao/OgreBufferPacked.h"
#include "vulkan/vulkan_core.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::VulkanQueue
 
struct  Ogre::VulkanQueue::PerFrameData
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>