#include <OgreAtmosphereComponent.h>
◆ ~AtmosphereComponent()
  
  | 
        
          | virtual Ogre::AtmosphereComponent::~AtmosphereComponent | ( |  | ) |  |  | virtual | 
 
 
◆ _update()
  
  | 
        
          | virtual void Ogre::AtmosphereComponent::_update | ( | SceneManager * | sceneManager, |  
          |  |  | Camera * | camera |  
          |  | ) |  |  |  | pure virtual | 
 
Called when the scene manager wants to render and needs the component to update its buffers. 
Implemented in Ogre::AtmosphereNpr.
 
 
◆ bindConstBuffers()
  
  | 
        
          | virtual uint32 Ogre::AtmosphereComponent::bindConstBuffers | ( | CommandBuffer * | commandBuffer, |  
          |  |  | size_t | slotIdx |  
          |  | ) |  |  |  | pure virtual | 
 
Tells the component to bind the buffers Returns getNumConstBuffersSlots. 
Implemented in Ogre::AtmosphereNpr.
 
 
◆ getNumConstBuffersSlots()
  
  | 
        
          | virtual uint32 Ogre::AtmosphereComponent::getNumConstBuffersSlots | ( |  | ) | const |  | pure virtual | 
 
 
◆ preparePassHash()
  
  | 
        
          | virtual uint32 Ogre::AtmosphereComponent::preparePassHash | ( | Hlms * | hlms, |  
          |  |  | size_t | constBufferSlot |  
          |  | ) |  |  |  | pure virtual | 
 
 
◆ providesHlmsCode()
  
  | 
        
          | virtual bool Ogre::AtmosphereComponent::providesHlmsCode | ( |  | ) | const |  | inlinevirtual | 
 
Indicates Hlms implementations this component has Hlms integration. 
 
 
The documentation for this class was generated from the following file: