OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
Ogre::CompositorShadowMapRepeatTranslator Class Referencefinal

#include <OgreScriptTranslator.h>

+ Inheritance diagram for Ogre::CompositorShadowMapRepeatTranslator:

Public Member Functions

 CompositorShadowMapRepeatTranslator ()
 
void translate (ScriptCompiler *compiler, const AbstractNodePtr &node) override
 This function translates the given node into Ogre resource(s). More...
 

Static Public Member Functions

static size_t calculateNumTargets (const AbstractNodePtr &node)
 

Constructor & Destructor Documentation

◆ CompositorShadowMapRepeatTranslator()

Ogre::CompositorShadowMapRepeatTranslator::CompositorShadowMapRepeatTranslator ( )

Member Function Documentation

◆ calculateNumTargets()

static size_t Ogre::CompositorShadowMapRepeatTranslator::calculateNumTargets ( const AbstractNodePtr node)
static

◆ translate()

void Ogre::CompositorShadowMapRepeatTranslator::translate ( ScriptCompiler compiler,
const AbstractNodePtr node 
)
overridevirtual

This function translates the given node into Ogre resource(s).

Parameters
compilerThe compiler invoking this translator
nodeThe current AST node to be translated

Implements Ogre::ScriptTranslator.


The documentation for this class was generated from the following file: