OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
Ogre::D3D11HLSLProgram Member List

This is the complete list of members for Ogre::D3D11HLSLProgram, including all inherited members.

_dirtyState()Ogre::Resourcevirtual
_fireLoadingComplete(bool wasBackgroundLoaded)Ogre::Resourcevirtual
_firePreparingComplete(bool wasBackgroundLoaded)Ogre::Resourcevirtual
_fireUnloadingComplete()Ogre::Resourcevirtual
_getBindingDelegate() overrideOgre::HighLevelGpuPrograminlinevirtual
_notifyOrigin(const String &origin)Ogre::Resourceinlinevirtual
addListener(Listener *lis)Ogre::Resourcevirtual
buildConstantDefinitions() const overrideOgre::D3D11HLSLProgramvirtual
calculateSize() const overrideOgre::HighLevelGpuProgramvirtual
changeGroupOwnership(const String &newGroup)Ogre::Resourcevirtual
cleanupDictionary()Ogre::StringInterfacestatic
copyParametersTo(StringInterface *dest) constOgre::StringInterfaceinlinevirtual
CreateComputeShader()Ogre::D3D11HLSLProgram
CreateDomainShader()Ogre::D3D11HLSLProgram
CreateGeometryShader()Ogre::D3D11HLSLProgram
CreateHullShader()Ogre::D3D11HLSLProgram
createParameters() overrideOgre::D3D11HLSLProgramvirtual
CreatePixelShader()Ogre::D3D11HLSLProgram
CreateVertexShader()Ogre::D3D11HLSLProgram
D3D11HLSLProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, D3D11Device &device)Ogre::D3D11HLSLProgram
escalateLoading()Ogre::Resourcevirtual
getBuildParametersFromReflection() constOgre::GpuPrograminline
getColumnMajorMatrices() constOgre::D3D11HLSLPrograminline
getCompatibleTarget() constOgre::D3D11HLSLProgram
getComputeGroupDimensions() constOgre::GpuPrograminlinevirtual
getComputeShader() constOgre::D3D11HLSLProgram
getConstantBuffers(ID3D11Buffer **buffers, UINT &outSlotStart, UINT &outNumBuffers, GpuProgramParametersSharedPtr params, uint16 variabilityMask)Ogre::D3D11HLSLProgram
getConstantDefinitions() const overrideOgre::HighLevelGpuProgramvirtual
getCreator()Ogre::Resourceinlinevirtual
getDefaultParameters()Ogre::GpuProgramvirtual
getDomainShader() constOgre::D3D11HLSLProgram
getEnableBackwardsCompatibility() constOgre::D3D11HLSLPrograminline
getEnableIncludeHeader() constOgre::HighLevelGpuProgram
getEntryPoint() constOgre::D3D11HLSLPrograminline
getGeometryShader() constOgre::D3D11HLSLProgram
getGroup() constOgre::Resourceinlinevirtual
getHandle() constOgre::Resourceinlinevirtual
getHullShader() constOgre::D3D11HLSLProgram
getInputParamDesc(size_t index) constOgre::D3D11HLSLProgram
getLanguage() const overrideOgre::D3D11HLSLProgramvirtual
getLayoutForPso(const VertexElement2VecVec &vertexElements)Ogre::D3D11HLSLProgram
getLoadingState() constOgre::Resourceinlinevirtual
getManualNamedConstantsFile() constOgre::GpuPrograminlinevirtual
getMicroCode() constOgre::D3D11HLSLProgram
getName() constOgre::Resourceinlinevirtual
getNameForMicrocodeCache()Ogre::D3D11HLSLProgram
getNumberOfPosesIncluded() constOgre::GpuPrograminlinevirtual
getNumClipDistances() constOgre::GpuPrograminline
getNumInputs() constOgre::D3D11HLSLProgram
getNumOutputs() constOgre::D3D11HLSLProgram
getOrigin() constOgre::Resourceinlinevirtual
getOutputParamDesc(size_t index) constOgre::D3D11HLSLProgram
getParamDictionary()Ogre::StringInterfaceinline
getParamDictionary() constOgre::StringInterfaceinline
getParameter(const String &name) constOgre::StringInterfaceinlinevirtual
getParameters() constOgre::StringInterface
getPassFogStates() constOgre::GpuPrograminlinevirtual
getPassSurfaceAndLightStates() constOgre::GpuPrograminlinevirtual
getPassTransformStates() constOgre::GpuPrograminlinevirtual
getPixelShader() constOgre::D3D11HLSLProgram
getPreprocessorDefines() constOgre::D3D11HLSLPrograminline
getSize() constOgre::Resourceinlinevirtual
getSource() constOgre::GpuPrograminlinevirtual
getSourceFile() constOgre::GpuPrograminlinevirtual
getStateCount() constOgre::Resourceinlinevirtual
getSubroutineSlot(const String &subroutineSlotName) constOgre::D3D11HLSLProgram
getSyntaxCode() constOgre::GpuPrograminlinevirtual
getTarget() constOgre::D3D11HLSLPrograminline
getType() constOgre::GpuPrograminlinevirtual
getUseHlmsParser() constOgre::HighLevelGpuProgram
getVertexShader() constOgre::D3D11HLSLProgram
GpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::GpuProgram
hasCompileError() constOgre::GpuPrograminlinevirtual
hasDefaultParameters() constOgre::GpuPrograminlinevirtual
HighLevelGpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::HighLevelGpuProgram
isAdjacencyInfoRequired() constOgre::GpuPrograminlinevirtual
isBackgroundLoaded() constOgre::Resourceinlinevirtual
isLoaded() constOgre::Resourceinlinevirtual
isLoading() constOgre::Resourceinlinevirtual
isManuallyLoaded() constOgre::Resourceinlinevirtual
isMorphAnimationIncluded() constOgre::GpuPrograminlinevirtual
isPoseAnimationIncluded() constOgre::GpuPrograminlinevirtual
isPrepared() constOgre::Resourceinlinevirtual
isReloadable() constOgre::Resourceinlinevirtual
isSkeletalAnimationIncluded() constOgre::GpuPrograminlinevirtual
isSupported() const overrideOgre::D3D11HLSLProgramvirtual
isVertexTextureFetchRequired() constOgre::GpuPrograminlinevirtual
isVpAndRtArrayIndexFromAnyShaderRequired() constOgre::GpuPrograminlinevirtual
LF_DEFAULT enum valueOgre::Resource
LF_INCLUDE_NON_RELOADABLE enum valueOgre::Resource
LF_MARKED_FOR_RELOAD enum valueOgre::Resource
LF_ONLY_UNREFERENCED enum valueOgre::Resource
LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE enum valueOgre::Resource
LF_PRESERVE_STATE enum valueOgre::Resource
load(bool backgroundThread=false)Ogre::Resourcevirtual
loadFromSource() overrideOgre::D3D11HLSLProgramvirtual
LoadingFlags enum nameOgre::Resource
LoadingState enum nameOgre::Resource
LOADSTATE_LOADED enum valueOgre::Resource
LOADSTATE_LOADING enum valueOgre::Resource
LOADSTATE_PREPARED enum valueOgre::Resource
LOADSTATE_PREPARING enum valueOgre::Resource
LOADSTATE_UNLOADED enum valueOgre::Resource
LOADSTATE_UNLOADED_MARKED_FOR_RELOAD enum valueOgre::Resource
LOADSTATE_UNLOADING enum valueOgre::Resource
markForReload()Ogre::Resourceinline
mReinterpretingGSOgre::D3D11HLSLProgram
msEnableIncludeHeaderCmdOgre::HighLevelGpuProgramstatic
msUseHlmsParserOgre::HighLevelGpuProgramstatic
OGRE_AUTO_MUTEXOgre::Resource
prepare(bool backgroundThread=false)Ogre::Resourcevirtual
reinterpretGSForStreamOut()Ogre::D3D11HLSLProgram
reload(LoadingFlags flags=LF_DEFAULT)Ogre::Resourcevirtual
removeListener(Listener *lis)Ogre::Resourcevirtual
resetCompileError()Ogre::GpuPrograminlinevirtual
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Resource
setAdjacencyInfoRequired(bool r)Ogre::GpuPrograminlinevirtual
setAutoReflectArrayBindingsInRootLayout(bool bReflectArrayRootLayouts)Ogre::GpuProgramvirtual
setBackgroundLoaded(bool bl)Ogre::Resourceinlinevirtual
setBuildParametersFromReflection(bool buildParams)Ogre::GpuPrograminline
setColumnMajorMatrices(bool columnMajor)Ogre::D3D11HLSLPrograminline
setComputeGroupDimensions(Vector3 dimensions)Ogre::GpuPrograminlinevirtual
setEnableBackwardsCompatibility(bool enableBackwardsCompatibility)Ogre::D3D11HLSLPrograminline
setEnableIncludeHeader(bool bEnable)Ogre::HighLevelGpuProgram
setEntryPoint(const String &entryPoint)Ogre::D3D11HLSLPrograminline
setManuallyLoaded(bool isManual)Ogre::Resourceinlinevirtual
setManualNamedConstants(const GpuNamedConstants &namedConstants)Ogre::GpuProgramvirtual
setManualNamedConstantsFile(const String &paramDefFile)Ogre::GpuProgramvirtual
setMorphAnimationIncluded(bool included)Ogre::GpuPrograminlinevirtual
setNumClipDistances(const uint8 numClipDistances)Ogre::GpuProgram
setParameter(const String &name, const String &value)Ogre::StringInterfacevirtual
setParameterList(const NameValuePairList &paramList)Ogre::StringInterfacevirtual
setPoseAnimationIncluded(ushort poseCount)Ogre::GpuPrograminlinevirtual
setPrefabRootLayout(const PrefabRootLayout::PrefabRootLayout &prefab)Ogre::GpuProgram
setPreprocessorDefines(const String &defines)Ogre::D3D11HLSLPrograminline
setReplaceVersionMacro(bool bReplace)Ogre::GpuProgramvirtual
setRootLayout(GpuProgramType t, const RootLayout &rootLayout)Ogre::GpuProgramvirtual
setSkeletalAnimationIncluded(bool included)Ogre::GpuPrograminlinevirtual
setSource(const String &source)Ogre::GpuProgramvirtual
setSource(const String &source, const String &debugFilename)Ogre::GpuProgramvirtual
setSourceFile(const String &filename)Ogre::GpuProgramvirtual
setSyntaxCode(const String &syntax)Ogre::GpuProgramvirtual
setTarget(const String &target)Ogre::D3D11HLSLProgram
setToLoaded()Ogre::Resourceinlinevirtual
setType(GpuProgramType t)Ogre::GpuProgramvirtual
setUniformBlockBinding(const char *blockName, uint32 bindingSlot)Ogre::GpuPrograminlinevirtual
setUseHlmsParser(bool bUse)Ogre::HighLevelGpuProgram
setVertexTextureFetchRequired(bool r)Ogre::GpuPrograminlinevirtual
setVpAndRtArrayIndexFromAnyShaderRequired(bool r)Ogre::GpuPrograminlinevirtual
StringInterface()Ogre::StringInterfaceinline
touch()Ogre::Resourcevirtual
unload()Ogre::Resourcevirtual
unsetRootLayout()Ogre::GpuProgramvirtual
~D3D11HLSLProgram() overrideOgre::D3D11HLSLProgram
~GpuProgram() overrideOgre::GpuPrograminline
~HighLevelGpuProgram() overrideOgre::HighLevelGpuProgram
~Resource()Ogre::Resourcevirtual
~StringInterface()Ogre::StringInterfaceinlinevirtual