OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
Ogre::D3D11VendorExtension Class Reference

#include <OgreD3D11VendorExtension.h>

+ Inheritance diagram for Ogre::D3D11VendorExtension:

Public Member Functions

 D3D11VendorExtension ()
 
virtual ~D3D11VendorExtension ()
 
void createDevice (const String &appName, IDXGIAdapter *adapter, D3D_DRIVER_TYPE driverType, UINT deviceFlags, D3D_FEATURE_LEVEL *pFirstFL, UINT numFeatureLevels, D3D_FEATURE_LEVEL *outFeatureLevel, ID3D11Device **outDevice)
 
virtual void destroyDevice (ID3D11Device *device)
 

Static Public Member Functions

static D3D11VendorExtensioninitializeExtension (GPUVendor preferredVendor, IDXGIAdapter *adapter)
 

Constructor & Destructor Documentation

◆ D3D11VendorExtension()

Ogre::D3D11VendorExtension::D3D11VendorExtension ( )

◆ ~D3D11VendorExtension()

virtual Ogre::D3D11VendorExtension::~D3D11VendorExtension ( )
virtual

Member Function Documentation

◆ createDevice()

void Ogre::D3D11VendorExtension::createDevice ( const String appName,
IDXGIAdapter *  adapter,
D3D_DRIVER_TYPE  driverType,
UINT  deviceFlags,
D3D_FEATURE_LEVEL *  pFirstFL,
UINT  numFeatureLevels,
D3D_FEATURE_LEVEL *  outFeatureLevel,
ID3D11Device **  outDevice 
)

◆ destroyDevice()

virtual void Ogre::D3D11VendorExtension::destroyDevice ( ID3D11Device *  device)
virtual

Reimplemented in Ogre::D3D11AmdExtension.

◆ initializeExtension()

static D3D11VendorExtension* Ogre::D3D11VendorExtension::initializeExtension ( GPUVendor  preferredVendor,
IDXGIAdapter *  adapter 
)
static
Parameters
preferredVendorUse GPU_UNKNOWN to determined automatically Use GPU_VENDOR_COUNT to force-disable vendor extensions (i.e. raw D3D11 API) The rest will force a particular GPU vendor extension
adapterThe adapter to render to, in order to see which vendor extension to prefer in case there's multiple vendor GPUs in the same machine
Returns

The documentation for this class was generated from the following file: