OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::FocusedShadowCameraSetup, including all inherited members.
DefaultShadowCameraSetup() | Ogre::DefaultShadowCameraSetup | |
FocusedShadowCameraSetup() | Ogre::FocusedShadowCameraSetup | |
getMaxDistance() const | Ogre::ShadowCameraSetup | inline |
getMinDistance() const | Ogre::ShadowCameraSetup | inline |
getShadowCamera(const SceneManager *sm, const Camera *cam, const Light *light, Camera *texCam, size_t iteration, const Vector2 &viewportRealSize) const override | Ogre::FocusedShadowCameraSetup | virtual |
getXYPadding() const | Ogre::FocusedShadowCameraSetup | inline |
setUseEsm(bool useEsm) | Ogre::ShadowCameraSetup | inlinestatic |
setXYPadding(Real pad) | Ogre::FocusedShadowCameraSetup | inline |
ShadowCameraSetup() | Ogre::ShadowCameraSetup | inline |
~DefaultShadowCameraSetup() override | Ogre::DefaultShadowCameraSetup | |
~FocusedShadowCameraSetup() override | Ogre::FocusedShadowCameraSetup | |
~ShadowCameraSetup() | Ogre::ShadowCameraSetup | inlinevirtual |