OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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Base class for GL Render Textures. More...
#include <OgreGLES2RenderTexture.h>
Public Member Functions | |
GLES2RenderTexture (const String &name, const GLES2SurfaceDesc &target, bool writeGamma, uint fsaa) | |
virtual | ~GLES2RenderTexture () |
bool | requiresTextureFlipping () const |
Base class for GL Render Textures.
Ogre::GLES2RenderTexture::GLES2RenderTexture | ( | const String & | name, |
const GLES2SurfaceDesc & | target, | ||
bool | writeGamma, | ||
uint | fsaa | ||
) |
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virtual |
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inline |