#include <OgreGLES2Texture.h>
◆ GLES2Texture()
◆ ~GLES2Texture()
  
  | 
        
          | virtual Ogre::GLES2Texture::~GLES2Texture | ( |  | ) |  |  | virtual | 
 
 
◆ createRenderTexture()
      
        
          | void Ogre::GLES2Texture::createRenderTexture | ( |  | ) |  | 
      
 
 
◆ getBuffer()
      
        
          | v1::HardwarePixelBufferSharedPtr Ogre::GLES2Texture::getBuffer | ( | size_t | face, | 
        
          |  |  | size_t | mipmap | 
        
          |  | ) |  |  | 
      
 
 
◆ getCustomAttribute()
      
        
          | void Ogre::GLES2Texture::getCustomAttribute | ( | const String & | name, | 
        
          |  |  | void * | pData | 
        
          |  | ) |  |  | 
      
 
 
◆ getGLES2TextureTarget()
      
        
          | GLenum Ogre::GLES2Texture::getGLES2TextureTarget | ( |  | ) | const | 
      
 
 
◆ getGLID()
  
  | 
        
          | GLuint Ogre::GLES2Texture::getGLID | ( |  | ) | const |  | inline | 
 
 
The documentation for this class was generated from the following file: