|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
#include <OgreLodCollapseCost.h>
 Inheritance diagram for Ogre::LodCollapseCost:
 Inheritance diagram for Ogre::LodCollapseCost:| Public Member Functions | |
| virtual | ~LodCollapseCost () | 
| virtual Real | computeEdgeCollapseCost (LodData *data, LodData::VertexI srci, LodData::Edge *dstEdge)=0 | 
| Returns the collapse cost of the given edge. | |
| virtual void | computeVertexCollapseCost (LodData *data, LodData::VertexI vertexi, Real &collapseCost, LodData::VertexI &collapseToi) | 
| Called by initVertexCollapseCost and updateVertexCollapseCost, when the vertex minimal cost needs to be updated. | |
| virtual void | initCollapseCosts (LodData *data) | 
| This is called after the LodInputProvider has initialized LodData. | |
| virtual void | initVertexCollapseCost (LodData *data, LodData::VertexI vertexi) | 
| Called from initCollapseCosts for every edge. | |
| virtual void | updateVertexCollapseCost (LodData *data, LodData::VertexI vertexi) | 
| Called when edge cost gets invalid. | |
| 
 | inlinevirtual | 
| 
 | pure virtual | 
Returns the collapse cost of the given edge.
Implemented in Ogre::LodCollapseCostCurvature, Ogre::LodCollapseCostOutside, Ogre::LodCollapseCostProfiler, and Ogre::LodCollapseCostQuadric.
| 
 | virtual | 
Called by initVertexCollapseCost and updateVertexCollapseCost, when the vertex minimal cost needs to be updated.
Reimplemented in Ogre::LodCollapseCostProfiler.
| 
 | virtual | 
This is called after the LodInputProvider has initialized LodData.
Reimplemented in Ogre::LodCollapseCostOutside, Ogre::LodCollapseCostProfiler, and Ogre::LodCollapseCostQuadric.
| 
 | virtual | 
Called from initCollapseCosts for every edge.
| 
 | virtual | 
Called when edge cost gets invalid.
Reimplemented in Ogre::LodCollapseCostQuadric.