|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
Abstract class definition of a factory object for ParticleSystemRenderer. More...
#include <OgreParticleSystemRenderer.h>
 Inheritance diagram for Ogre::ParticleSystemRendererFactory:
 Inheritance diagram for Ogre::ParticleSystemRendererFactory:| Public Member Functions | |
| ParticleSystemRendererFactory () | |
|  Public Member Functions inherited from Ogre::FactoryObj< ParticleSystemRenderer > | |
| virtual | ~FactoryObj () | 
| virtual ParticleSystemRenderer * | createInstance (const String &name)=0 | 
| Creates a new object. | |
| virtual void | destroyInstance (ParticleSystemRenderer *ptr)=0 | 
| Destroys an object which was created by this factory. | |
| virtual const String & | getType () const=0 | 
| Returns the factory type. | |
| Public Attributes | |
| SceneManager * | mCurrentSceneManager | 
| Needs to be set directly before calling createInstance. | |
Abstract class definition of a factory object for ParticleSystemRenderer.
| 
 | inline | 
| SceneManager* Ogre::ParticleSystemRendererFactory::mCurrentSceneManager | 
Needs to be set directly before calling createInstance.