OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
Ogre::RenderSystemCapabilitiesSerializer Class Reference

Class for serializing RenderSystemCapabilities to / from a .rendercaps script. More...

#include <OgreRenderSystemCapabilitiesSerializer.h>

+ Inheritance diagram for Ogre::RenderSystemCapabilitiesSerializer:

Public Member Functions

 RenderSystemCapabilitiesSerializer ()
 default constructor More...
 
virtual ~RenderSystemCapabilitiesSerializer ()
 default destructor More...
 
void parseScript (DataStreamPtr &stream)
 Parses a RenderSystemCapabilities script file passed as a stream. More...
 
void writeScript (const RenderSystemCapabilities *caps, const String &name, String filename)
 Writes a RenderSystemCapabilities object to a data stream. More...
 
String writeString (const RenderSystemCapabilities *caps, const String &name)
 Writes a RenderSystemCapabilities object to a string. More...
 

Detailed Description

Class for serializing RenderSystemCapabilities to / from a .rendercaps script.

Constructor & Destructor Documentation

◆ RenderSystemCapabilitiesSerializer()

Ogre::RenderSystemCapabilitiesSerializer::RenderSystemCapabilitiesSerializer ( )

default constructor

◆ ~RenderSystemCapabilitiesSerializer()

virtual Ogre::RenderSystemCapabilitiesSerializer::~RenderSystemCapabilitiesSerializer ( )
inlinevirtual

default destructor

Member Function Documentation

◆ parseScript()

void Ogre::RenderSystemCapabilitiesSerializer::parseScript ( DataStreamPtr stream)

◆ writeScript()

void Ogre::RenderSystemCapabilitiesSerializer::writeScript ( const RenderSystemCapabilities caps,
const String name,
String  filename 
)

Writes a RenderSystemCapabilities object to a data stream.

◆ writeString()

String Ogre::RenderSystemCapabilitiesSerializer::writeString ( const RenderSystemCapabilities caps,
const String name 
)

Writes a RenderSystemCapabilities object to a string.


The documentation for this class was generated from the following file: