| _addAutotrackingSceneNode(SceneNode *source, SceneNode *target, const Vector3 &offset, const Vector3 &localDirection) | Ogre::SceneManager | virtual | 
  | _addCompositorTexture(IdString name, TextureGpu *tex) | Ogre::SceneManager |  | 
  | _addWireAabb(WireAabb *wireAabb) | Ogre::SceneManager |  | 
  | _applySceneAnimations() | Ogre::SceneManager | virtual | 
  | _areRenderStateChangesSuppressed() const | Ogre::SceneManager | inlinevirtual | 
  | _calculateCurrentCastersBox(uint32 viewportVisibilityMask, uint8 firstRq, uint8 lastRq) const | Ogre::SceneManager |  | 
  | _collectForwardPlusObjects(const Camera *camera) | Ogre::SceneManager |  | 
  | _createCubemapProbe(SceneMemoryMgrTypes sceneType) | Ogre::SceneManager | virtual | 
  | _createSceneNode(SceneNode *parent, NodeMemoryManager *nodeMemoryManager) | Ogre::SceneManager | virtual | 
  | _createTagPoint(SceneNode *parent, NodeMemoryManager *nodeMemoryManager) | Ogre::SceneManager | virtual | 
  | _cullPhase01(Camera *cullCamera, Camera *renderCamera, const Camera *lodCamera, uint8 firstRq, uint8 lastRq, bool reuseCullData) | Ogre::SceneManager | virtual | 
  | _destroyAllCubemapProbes() | Ogre::SceneManager | virtual | 
  | _destroyCubemapProbe(InternalCubemapProbe *probe) | Ogre::SceneManager | virtual | 
  | _frameEnded() | Ogre::SceneManager |  | 
  | _getActivePassForwardPlus() | Ogre::SceneManager | inline | 
  | _getAutoParamDataSource() const | Ogre::SceneManager | inline | 
  | _getCombinedVisibilityMask() const | Ogre::SceneManager |  | 
  | _getCurrentRenderStage() const | Ogre::SceneManager | inline | 
  | _getEntityMemoryManager(SceneMemoryMgrTypes sceneType) | Ogre::SceneManager | inline | 
  | _getLightMemoryManager() | Ogre::SceneManager | inline | 
  | _getNodeMemoryManager(SceneMemoryMgrTypes sceneType) | Ogre::SceneManager | inline | 
  | _getTagPointNodeMemoryManager() | Ogre::SceneManager | inline | 
  | _getTmpVisibleObjectsList() | Ogre::SceneManager | inline | 
  | _handleLodEvents() | Ogre::SceneManager |  | 
  | _markGpuParamsDirty(uint16 mask) | Ogre::SceneManager | virtual | 
  | _notifyEntityMaterialLodChanged(EntityMaterialLodChangedEvent &evt) | Ogre::SceneManager |  | 
  | _notifyEntityMeshLodChanged(EntityMeshLodChangedEvent &evt) | Ogre::SceneManager |  | 
  | _notifyMovableObjectLodChanged(MovableObjectLodChangedEvent &evt) | Ogre::SceneManager |  | 
  | _pauseRendering() | Ogre::SceneManager | virtual | 
  | _releaseManualHardwareResources() | Ogre::SceneManager | virtual | 
  | _removeAutotrackingSceneNode(SceneNode *source) | Ogre::SceneManager | virtual | 
  | _removeCompositorTextures(size_t from) | Ogre::SceneManager |  | 
  | _removeSkeletonDef(const SkeletonDef *skeletonDef) | Ogre::SceneManager |  | 
  | _removeWireAabb(WireAabb *wireAabb) | Ogre::SceneManager |  | 
  | _renderPhase02(Camera *camera, const Camera *lodCamera, uint8 firstRq, uint8 lastRq, bool includeOverlays) | Ogre::SceneManager | virtual | 
  | _renderSingleObject(Renderable *pRend, const MovableObject *pMovableObject, bool casterPass, bool dualParaboloid) | Ogre::SceneManager | virtual | 
  | _restoreManualHardwareResources() | Ogre::SceneManager | virtual | 
  | _resumeRendering(RenderContext *context) | Ogre::SceneManager | virtual | 
  | _setAtmosphere(AtmosphereComponent *atmosphere) | Ogre::SceneManager |  | 
  | _setCamerasInProgress(const CamerasInProgress &cameras) | Ogre::SceneManager | inline | 
  | _setCurrentCompositorPass(CompositorPass *pass) | Ogre::SceneManager |  | 
  | _setCurrentRenderStage(IlluminationRenderStage stage) | Ogre::SceneManager | inline | 
  | _setCurrentShadowNode(CompositorShadowNode *shadowNode) | Ogre::SceneManager |  | 
  | _setDestinationRenderSystem(RenderSystem *sys) | Ogre::SceneManager | virtual | 
  | _setForwardPlusEnabledInPass(bool bEnable) | Ogre::SceneManager |  | 
  | _setLightCullingVisibility(Camera *camera, bool collectLights, bool isCubemap) | Ogre::SceneManager |  | 
  | _setPrePassMode(PrePassMode mode, const TextureGpuVec &prepassTextures, TextureGpu *prepassDepthTexture, TextureGpu *ssrTexture) | Ogre::SceneManager |  | 
  | _setRefractions(TextureGpu *depthTextureNoMsaa, TextureGpu *refractionsTexture) | Ogre::SceneManager |  | 
  | _suppressRenderStateChanges(bool suppress) | Ogre::SceneManager | virtual | 
  | _updateWorkerThread(ThreadHandle *threadHandle) | Ogre::SceneManager |  | 
  | _warmUpShaders(Camera *camera, uint32_t visibilityMask, uint8 firstRq, uint8 lastRq) | Ogre::SceneManager |  | 
  | addListener(Listener *s) | Ogre::SceneManager | virtual | 
  | addLodListener(LodListener *listener) | Ogre::SceneManager |  | 
  | addRenderObjectListener(RenderObjectListener *newListener) | Ogre::SceneManager | virtual | 
  | addRenderQueueListener(RenderQueueListener *newListener) | Ogre::SceneManager | virtual | 
  | AnimationIterator typedef | Ogre::SceneManager |  | 
  | CameraIterator typedef | Ogre::SceneManager |  | 
  | clearFrameData() | Ogre::SceneManager |  | 
  | clearScene(bool deleteIndestructibleToo, bool reattachCameras=true) | Ogre::SceneManager | virtual | 
  | createAABBQuery(const AxisAlignedBox &box, uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual | 
  | createAnimation(const String &name, Real length) | Ogre::SceneManager | virtual | 
  | createAnimationState(const String &animName) | Ogre::SceneManager | virtual | 
  | createBillboardChain() | Ogre::SceneManager | virtual | 
  | createBillboardSet(unsigned int poolSize=20, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
  | createCamera(const String &name, bool notShadowCaster=true, bool forCubemapping=false) | Ogre::SceneManager | virtual | 
  | createDecal(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
  | createEntity(const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
  | createEntity(const v1::MeshPtr &pMesh, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
  | createEntity(PrefabType ptype, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
  | createIntersectionQuery(uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual | 
  | createItem(const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC, bool bUseMeshMat=true) | Ogre::SceneManager | virtual | 
  | createItem(const MeshPtr &pMesh, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
  | createLight() | Ogre::SceneManager | virtual | 
  | createManualObject(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
  | createMovableObject(const String &typeName, ObjectMemoryManager *objectMemMgr, const NameValuePairList *params=0) | Ogre::SceneManager | virtual | 
  | createParticleSystem(const String &templateName) | Ogre::SceneManager | virtual | 
  | createParticleSystem(size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual | 
  | createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual | 
  | createRayQuery(const Ray &ray, uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual | 
  | createRectangle2D(SceneMemoryMgrTypes sceneType=SCENE_STATIC) | Ogre::SceneManager | virtual | 
  | createRibbonTrail() | Ogre::SceneManager | virtual | 
  | createSceneNode(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
  | createSkeletonInstance(const SkeletonDef *skeletonDef) | Ogre::SceneManager |  | 
  | createSphereQuery(const Sphere &sphere, uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual | 
  | createTagPoint() | Ogre::SceneManager | virtual | 
  | createWireAabb() | Ogre::SceneManager | virtual | 
  | cullLights(Camera *camera, Light::LightTypes startType, Light::LightTypes endType, LightArray &outLights) | Ogre::SceneManager |  | 
  | defragmentMemoryPools() | Ogre::SceneManager |  | 
  | destroyAllAnimations() | Ogre::SceneManager | virtual | 
  | destroyAllAnimationStates() | Ogre::SceneManager | virtual | 
  | destroyAllBillboardChains() | Ogre::SceneManager | virtual | 
  | destroyAllBillboardSets() | Ogre::SceneManager | virtual | 
  | destroyAllCameras() | Ogre::SceneManager | virtual | 
  | destroyAllDecals() | Ogre::SceneManager | virtual | 
  | destroyAllEntities() | Ogre::SceneManager | virtual | 
  | destroyAllItems() | Ogre::SceneManager | virtual | 
  | destroyAllLights() | Ogre::SceneManager | virtual | 
  | destroyAllManualObjects() | Ogre::SceneManager | virtual | 
  | destroyAllMovableObjects() | Ogre::SceneManager | virtual | 
  | destroyAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | virtual | 
  | destroyAllParticleSystems() | Ogre::SceneManager | virtual | 
  | destroyAllRectangle2D() | Ogre::SceneManager | virtual | 
  | destroyAllRibbonTrails() | Ogre::SceneManager | virtual | 
  | destroyAllWireAabbs() | Ogre::SceneManager | virtual | 
  | destroyAnimation(const String &name) | Ogre::SceneManager | virtual | 
  | destroyAnimationState(const String &name) | Ogre::SceneManager | virtual | 
  | destroyBillboardChain(v1::BillboardChain *obj) | Ogre::SceneManager | virtual | 
  | destroyBillboardSet(v1::BillboardSet *set) | Ogre::SceneManager | virtual | 
  | destroyCamera(Camera *cam) | Ogre::SceneManager | virtual | 
  | destroyDecal(Decal *decal) | Ogre::SceneManager | virtual | 
  | destroyEntity(v1::Entity *ent) | Ogre::SceneManager | virtual | 
  | destroyItem(Item *item) | Ogre::SceneManager | virtual | 
  | destroyLight(Light *light) | Ogre::SceneManager | virtual | 
  | destroyManualObject(ManualObject *obj) | Ogre::SceneManager | virtual | 
  | destroyMovableObject(MovableObject *m, const String &typeName) | Ogre::SceneManager | virtual | 
  | destroyMovableObject(MovableObject *m) | Ogre::SceneManager | virtual | 
  | destroyParticleSystem(ParticleSystem *obj) | Ogre::SceneManager | virtual | 
  | destroyQuery(SceneQuery *query) | Ogre::SceneManager | virtual | 
  | destroyRectangle2D(Rectangle2D *rect) | Ogre::SceneManager | virtual | 
  | destroyRibbonTrail(v1::RibbonTrail *obj) | Ogre::SceneManager | virtual | 
  | destroySceneNode(SceneNode *sn) | Ogre::SceneManager | virtual | 
  | destroySkeletonInstance(SkeletonInstance *skeletonInstance) | Ogre::SceneManager |  | 
  | destroyWireAabb(WireAabb *wireAabb) | Ogre::SceneManager | virtual | 
  | EnvFeatures enum name | Ogre::SceneManager |  | 
  | EnvFeatures_DiffuseGiFromReflectionProbe enum value | Ogre::SceneManager |  | 
  | executeUserScalableTask(UniformScalableTask *task, bool bBlock) | Ogre::SceneManager |  | 
  | extractAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | virtual | 
  | extractMovableObject(MovableObject *m) | Ogre::SceneManager | virtual | 
  | findCamera(IdString name) const | Ogre::SceneManager | virtual | 
  | findCameraNoThrow(IdString name) const | Ogre::SceneManager | virtual | 
  | findMovableObjects(const String &type, const String &name) | Ogre::SceneManager | virtual | 
  | findSceneNodes(const String &name) const | Ogre::SceneManager |  | 
  | getAmbientLightHemisphereDir() const | Ogre::SceneManager | inline | 
  | getAmbientLightLowerHemisphere() const | Ogre::SceneManager | inline | 
  | getAmbientLightUpperHemisphere() const | Ogre::SceneManager | inline | 
  | getAnimation(const String &name) const | Ogre::SceneManager | virtual | 
  | getAnimationIterator() | Ogre::SceneManager | inline | 
  | getAnimations() const | Ogre::SceneManager | inline | 
  | getAnimationState(const String &animName) const | Ogre::SceneManager | virtual | 
  | getAnimationStateIterator() | Ogre::SceneManager | inline | 
  | getAtmosphere() | Ogre::SceneManager | inline | 
  | getAtmosphereRaw() | Ogre::SceneManager |  | 
  | getCameraIterator() | Ogre::SceneManager | inline | 
  | getCameras() const | Ogre::SceneManager | inline | 
  | getCamerasInProgress() const | Ogre::SceneManager | inline | 
  | getCompositorTextures() const | Ogre::SceneManager | inline | 
  | getCurrentCastersBox() const | Ogre::SceneManager |  | 
  | getCurrentCompositorPass() const | Ogre::SceneManager | inline | 
  | getCurrentPassDepthTextureNoMsaa() const | Ogre::SceneManager | inline | 
  | getCurrentPrePassDepthTexture() const | Ogre::SceneManager | inline | 
  | getCurrentPrePassMode() const | Ogre::SceneManager | inline | 
  | getCurrentPrePassTextures() const | Ogre::SceneManager | inline | 
  | getCurrentRefractionsTexture() const | Ogre::SceneManager | inline | 
  | getCurrentShadowNode() const | Ogre::SceneManager | inline | 
  | getCurrentSsrTexture() const | Ogre::SceneManager | inline | 
  | getCurrentViewport0() const | Ogre::SceneManager | inline | 
  | getDecalsDiffuse() const | Ogre::SceneManager | inline | 
  | getDecalsEmissive() const | Ogre::SceneManager | inline | 
  | getDecalsNormals() const | Ogre::SceneManager | inline | 
  | getDestinationRenderSystem() | Ogre::SceneManager |  | 
  | getDisplaySceneNodes() const | Ogre::SceneManager | inlinevirtual | 
  | getDummySceneNode() const | Ogre::SceneManager | inline | 
  | getEnvFeatures() const | Ogre::SceneManager | inline | 
  | getFindVisibleObjects() | Ogre::SceneManager | inlinevirtual | 
  | getFlipCullingOnNegativeScale() const | Ogre::SceneManager | inlinevirtual | 
  | getForwardPlus() | Ogre::SceneManager | inline | 
  | getGlobalLightList() const | Ogre::SceneManager | inline | 
  | getId() const | Ogre::IdObject | inline | 
  | getLightClippingPlanes(const Light *l) | Ogre::SceneManager | virtual | 
  | getLightMask() const | Ogre::SceneManager | inline | 
  | getLightScissorRect(const Light *l, const Camera *cam) | Ogre::SceneManager | virtual | 
  | getMinMaxDepthRange(const Frustum *shadowMapCamera, Real &outMin, Real &outMax) const | Ogre::SceneManager |  | 
  | getMovableObjectIterator(const String &typeName) | Ogre::SceneManager | virtual | 
  | getName() const | Ogre::SceneManager | inline | 
  | getNumCompositorTextures() const | Ogre::SceneManager | inline | 
  | getNumWorkerThreads() const | Ogre::SceneManager | inline | 
  | getOption(const String &strKey, void *pDestValue) | Ogre::SceneManager | inlinevirtual | 
  | getOptionKeys(StringVector &refKeys) | Ogre::SceneManager | inlinevirtual | 
  | getOptionValues(const String &strKey, StringVector &refValueList) | Ogre::SceneManager | inlinevirtual | 
  | getRadialDensityMask() const | Ogre::SceneManager | inline | 
  | getRelativeOrigin() const | Ogre::SceneManager |  | 
  | getRenderQueue() const | Ogre::SceneManager | inline | 
  | getRootSceneNode(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager |  | 
  | getSceneNode(IdType id) | Ogre::SceneManager |  | 
  | getSceneNode(IdType id) const | Ogre::SceneManager |  | 
  | getShadowColour() const | Ogre::SceneManager | virtual | 
  | getShadowDirectionalLightExtrusionDistance() const | Ogre::SceneManager | virtual | 
  | getShadowDirLightTextureOffset() const | Ogre::SceneManager | inlinevirtual | 
  | getShadowFarDistance() const | Ogre::SceneManager | inlinevirtual | 
  | getShadowFarDistanceSquared() const | Ogre::SceneManager | inlinevirtual | 
  | getShowBoundingBoxes() const | Ogre::SceneManager | virtual | 
  | getSky() | Ogre::SceneManager | inline | 
  | getSkyMaterial() | Ogre::SceneManager | inline | 
  | getSkyMethod() const | Ogre::SceneManager | inline | 
  | getSphericalHarmonics() const | Ogre::SceneManager | inline | 
  | getSuggestedViewpoint(bool random=false) | Ogre::SceneManager | virtual | 
  | getTypeName() const =0 | Ogre::SceneManager | pure virtual | 
  | getVisibilityMask() const | Ogre::SceneManager | inline | 
  | hasAnimation(const String &name) const | Ogre::SceneManager | virtual | 
  | hasAnimationState(const String &name) const | Ogre::SceneManager | virtual | 
  | hasMovableObject(MovableObject *m) | Ogre::SceneManager | virtual | 
  | hasOption(const String &strKey) const | Ogre::SceneManager | inlinevirtual | 
  | IdObject(IdType id) | Ogre::IdObject | inline | 
  | IlluminationRenderStage enum name | Ogre::SceneManager |  | 
  | injectMovableObject(MovableObject *m) | Ogre::SceneManager | virtual | 
  | IRS_NONE enum value | Ogre::SceneManager |  | 
  | IRS_RENDER_TO_TEXTURE enum value | Ogre::SceneManager |  | 
  | isDecalsDiffuseEmissiveMerged() const | Ogre::SceneManager |  | 
  | isSkyEnabled() const | Ogre::SceneManager | inline | 
  | isUsingInstancedStereo() const | Ogre::SceneManager |  | 
  | MovableObjectIterator typedef | Ogre::SceneManager |  | 
  | MovableObjectVec typedef | Ogre::SceneManager |  | 
  | notifyStaticAabbDirty(MovableObject *movableObject) | Ogre::SceneManager |  | 
  | notifyStaticDirty(Node *node) | Ogre::SceneManager |  | 
  | OGRE_DEPRECATED_VER(3) virtual FogMode getFogMode() const | Ogre::SceneManager |  | 
  | OGRE_DEPRECATED_VER(3) virtual const ColourValue &getFogColour() const | Ogre::SceneManager |  | 
  | OGRE_DEPRECATED_VER(3) virtual Real getFogStart() const | Ogre::SceneManager |  | 
  | OGRE_DEPRECATED_VER(3) virtual Real getFogEnd() const | Ogre::SceneManager |  | 
  | OGRE_DEPRECATED_VER(3) virtual Real getFogDensity() const | Ogre::SceneManager |  | 
  | OGRE_MUTEX(sceneGraphMutex) | Ogre::SceneManager |  | 
  | operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline | 
  | operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline | 
  | PrefabType enum name | Ogre::SceneManager |  | 
  | PT_CUBE enum value | Ogre::SceneManager |  | 
  | PT_PLANE enum value | Ogre::SceneManager |  | 
  | PT_SPHERE enum value | Ogre::SceneManager |  | 
  | QUERY_ENTITY_DEFAULT_MASK | Ogre::SceneManager | static | 
  | QUERY_FRUSTUM_DEFAULT_MASK | Ogre::SceneManager | static | 
  | QUERY_FX_DEFAULT_MASK | Ogre::SceneManager | static | 
  | QUERY_LIGHT_DEFAULT_MASK | Ogre::SceneManager | static | 
  | QUERY_STATICGEOMETRY_DEFAULT_MASK | Ogre::SceneManager | static | 
  | registerSceneNodeListener(SceneNode *sceneNode) | Ogre::SceneManager | virtual | 
  | removeListener(Listener *s) | Ogre::SceneManager | virtual | 
  | removeLodListener(LodListener *listener) | Ogre::SceneManager |  | 
  | removeRenderObjectListener(RenderObjectListener *delListener) | Ogre::SceneManager | virtual | 
  | removeRenderQueueListener(RenderQueueListener *delListener) | Ogre::SceneManager | virtual | 
  | reserveSlotsInGlobalLightList(size_t addSlotsToCapacity=0) | Ogre::SceneManager |  | 
  | SceneManager(const String &instanceName, size_t numWorkerThreads) | Ogre::SceneManager |  | 
  | SceneNodeList typedef | Ogre::SceneManager |  | 
  | setAmbientLight(const ColourValue &upperHemisphere, const ColourValue &lowerHemisphere, const Vector3 &hemisphereDir, Real envmapScale=1.0f, uint32 envFeatures=0xffffffff) | Ogre::SceneManager |  | 
  | setBuildLegacyLightList(bool bEnable) | Ogre::SceneManager |  | 
  | setDecalsDiffuse(TextureGpu *tex) | Ogre::SceneManager |  | 
  | setDecalsEmissive(TextureGpu *tex) | Ogre::SceneManager |  | 
  | setDecalsNormals(TextureGpu *tex) | Ogre::SceneManager |  | 
  | setDisplaySceneNodes(bool display) | Ogre::SceneManager | virtual | 
  | setFindVisibleObjects(bool find) | Ogre::SceneManager | inlinevirtual | 
  | setFlipCullingOnNegativeScale(bool n) | Ogre::SceneManager | inlinevirtual | 
  | setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=Real(0.001), Real linearStart=Real(0.0), Real linearEnd=Real(1.0)) | Ogre::SceneManager |  | 
  | setForward3D(bool bEnable, uint32 width, uint32 height, uint32 numSlices, uint32 lightsPerCell, float minDistance, float maxDistance) | Ogre::SceneManager |  | 
  | setForwardClustered(bool bEnable, uint32 width, uint32 height, uint32 numSlices, uint32 lightsPerCell, uint32 decalsPerCell, uint32 cubemapProbesPerCel, float minDistance, float maxDistance) | Ogre::SceneManager |  | 
  | setLightMask(uint32 mask) | Ogre::SceneManager | inline | 
  | setOption(const String &strKey, const void *pValue) | Ogre::SceneManager | inlinevirtual | 
  | setRadialDensityMask(bool bEnabled, const float radius[3]) | Ogre::SceneManager |  | 
  | setRelativeOrigin(const Vector3 &relativeOrigin, bool bPermanent) | Ogre::SceneManager | virtual | 
  | setShadowColour(const ColourValue &colour) | Ogre::SceneManager | virtual | 
  | setShadowDirectionalLightExtrusionDistance(Real dist) | Ogre::SceneManager | virtual | 
  | setShadowDirLightTextureOffset(Real offset) | Ogre::SceneManager | inlinevirtual | 
  | setShadowFarDistance(Real distance) | Ogre::SceneManager | virtual | 
  | setShadowTextureFadeEnd(Real fadeEnd) | Ogre::SceneManager | inlinevirtual | 
  | setShadowTextureFadeStart(Real fadeStart) | Ogre::SceneManager | inlinevirtual | 
  | setSky(bool bEnabled, SkyMethod skyMethod, TextureGpu *texture) | Ogre::SceneManager |  | 
  | setSky(bool bEnabled, SkyMethod skyMethod, const String &texName, const String &resourceGroup) | Ogre::SceneManager |  | 
  | setSphericalHarmonics(Vector3 ambientSphericalHarmonics[9]) | Ogre::SceneManager |  | 
  | setVisibilityMask(uint32 vmask) | Ogre::SceneManager | inline | 
  | showBoundingBoxes(bool bShow) | Ogre::SceneManager | virtual | 
  | shrinkToFitMemoryPools() | Ogre::SceneManager |  | 
  | SkyCubemap enum value | Ogre::SceneManager |  | 
  | SkyEquirectangular enum value | Ogre::SceneManager |  | 
  | SkyMethod enum name | Ogre::SceneManager |  | 
  | unregisterSceneNodeListener(SceneNode *sceneNode) | Ogre::SceneManager | virtual | 
  | updateAllAnimations() | Ogre::SceneManager |  | 
  | updateAllBounds(const ObjectMemoryManagerVec &objectMemManager) | Ogre::SceneManager |  | 
  | updateAllLods(const Camera *lodCamera, Real lodBias, uint8 firstRq, uint8 lastRq) | Ogre::SceneManager |  | 
  | updateAllTagPoints() | Ogre::SceneManager |  | 
  | updateAllTransforms() | Ogre::SceneManager |  | 
  | updateSceneGraph() | Ogre::SceneManager |  | 
  | waitForPendingUserScalableTask() | Ogre::SceneManager |  | 
  | ~SceneManager() | Ogre::SceneManager | virtual |