| _updateFromShadow() | Ogre::v1::HardwareBuffer | inlinevirtual | 
  | copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) override | Ogre::v1::D3D11HardwareVertexBuffer | virtual | 
  | Ogre::v1::HardwareVertexBuffer::copyData(HardwareBuffer &srcBuffer) | Ogre::v1::HardwareBuffer | inlinevirtual | 
  | D3D11HardwareVertexBuffer(HardwareBufferManagerBase *mgr, size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, D3D11Device &device, bool useSystemMem, bool useShadowBuffer, bool streamOut) | Ogre::v1::D3D11HardwareVertexBuffer |  | 
  | getD3DVertexBuffer() const | Ogre::v1::D3D11HardwareVertexBuffer |  | 
  | getInstanceDataStepRate() const | Ogre::v1::HardwareVertexBuffer |  | 
  | getIsInstanceData() const | Ogre::v1::HardwareVertexBuffer | inline | 
  | getManager() const | Ogre::v1::HardwareVertexBuffer | inline | 
  | getNumVertices() const | Ogre::v1::HardwareVertexBuffer | inline | 
  | getRenderSystemData() | Ogre::v1::HardwareBuffer | inlinevirtual | 
  | getSizeInBytes() const | Ogre::v1::HardwareBuffer | inline | 
  | getUsage() const | Ogre::v1::HardwareBuffer | inline | 
  | getVertexSize() const | Ogre::v1::HardwareVertexBuffer | inline | 
  | HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer) | Ogre::v1::HardwareBuffer | inline | 
  | HardwareVertexBuffer(HardwareBufferManagerBase *mgr, size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer) | Ogre::v1::HardwareVertexBuffer |  | 
  | hasShadowBuffer() const | Ogre::v1::HardwareBuffer | inline | 
  | HBL_DISCARD enum value | Ogre::v1::HardwareBuffer |  | 
  | HBL_NO_OVERWRITE enum value | Ogre::v1::HardwareBuffer |  | 
  | HBL_NORMAL enum value | Ogre::v1::HardwareBuffer |  | 
  | HBL_READ_ONLY enum value | Ogre::v1::HardwareBuffer |  | 
  | HBL_WRITE_ONLY enum value | Ogre::v1::HardwareBuffer |  | 
  | HBU_DISCARDABLE enum value | Ogre::v1::HardwareBuffer |  | 
  | HBU_DYNAMIC enum value | Ogre::v1::HardwareBuffer |  | 
  | HBU_DYNAMIC_WRITE_ONLY enum value | Ogre::v1::HardwareBuffer |  | 
  | HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum value | Ogre::v1::HardwareBuffer |  | 
  | HBU_STATIC enum value | Ogre::v1::HardwareBuffer |  | 
  | HBU_STATIC_WRITE_ONLY enum value | Ogre::v1::HardwareBuffer |  | 
  | HBU_WRITE_ONLY enum value | Ogre::v1::HardwareBuffer |  | 
  | isLocked() const | Ogre::v1::D3D11HardwareVertexBuffer |  | 
  | isSystemMemory() const | Ogre::v1::HardwareBuffer | inline | 
  | lock(size_t offset, size_t length, LockOptions options) override | Ogre::v1::D3D11HardwareVertexBuffer | virtual | 
  | Ogre::v1::HardwareVertexBuffer::lock(LockOptions options) | Ogre::v1::HardwareBuffer | inline | 
  | LockOptions enum name | Ogre::v1::HardwareBuffer |  | 
  | readData(size_t offset, size_t length, void *pDest) override | Ogre::v1::D3D11HardwareVertexBuffer | virtual | 
  | setInstanceDataStepRate(const size_t val) | Ogre::v1::HardwareVertexBuffer |  | 
  | setIsInstanceData(const bool val) | Ogre::v1::HardwareVertexBuffer |  | 
  | suppressHardwareUpdate(bool suppress) | Ogre::v1::HardwareBuffer | inline | 
  | unlock() override | Ogre::v1::D3D11HardwareVertexBuffer | virtual | 
  | Usage enum name | Ogre::v1::HardwareBuffer |  | 
  | writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) override | Ogre::v1::D3D11HardwareVertexBuffer | virtual | 
  | ~D3D11HardwareVertexBuffer() override | Ogre::v1::D3D11HardwareVertexBuffer |  | 
  | ~HardwareBuffer() | Ogre::v1::HardwareBuffer | virtual | 
  | ~HardwareVertexBuffer() | Ogre::v1::HardwareVertexBuffer |  |