OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::v1::MeshManager, including all inherited members.
_initialise() | Ogre::v1::MeshManager | |
_notifyResourceLoaded(Resource *res) | Ogre::ResourceManager | virtual |
_notifyResourceTouched(Resource *res) | Ogre::ResourceManager | virtual |
_notifyResourceUnloaded(Resource *res) | Ogre::ResourceManager | virtual |
create(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) | Ogre::v1::MeshManager | |
createBezierPatch(const String &name, const String &groupName, void *controlPointBuffer, VertexDeclaration *declaration, size_t width, size_t height, size_t uMaxSubdivisionLevel=(size_t) PatchSurface::AUTO_LEVEL, size_t vMaxSubdivisionLevel=(size_t) PatchSurface::AUTO_LEVEL, PatchSurface::VisibleSide visibleSide=PatchSurface::VS_FRONT, HardwareBuffer::Usage vbUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage ibUsage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY, bool vbUseShadow=true, bool ibUseShadow=true) | Ogre::v1::MeshManager | |
createCurvedIllusionPlane(const String &name, const String &groupName, const Plane &plane, Real width, Real height, Real curvature, uint32 xsegments=1, uint32 ysegments=1, bool normals=true, unsigned short numTexCoordSets=1, Real uTile=1.0f, Real vTile=1.0f, const Vector3 &upVector=Vector3::UNIT_Y, const Quaternion &orientation=Quaternion::IDENTITY, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexShadowBuffer=true, bool indexShadowBuffer=true, uint32 ysegmentsToKeep=std::numeric_limits< uint32 >::max()) | Ogre::v1::MeshManager | |
createCurvedPlane(const String &name, const String &groupName, const Plane &plane, Real width, Real height, Real bow=0.5f, uint32 xsegments=1, uint32 ysegments=1, bool normals=false, unsigned short numTexCoordSets=1, Real uTile=1.0f, Real vTile=1.0f, const Vector3 &upVector=Vector3::UNIT_Y, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexShadowBuffer=true, bool indexShadowBuffer=true) | Ogre::v1::MeshManager | |
createManual(const String &name, const String &groupName, ManualResourceLoader *loader=0) | Ogre::v1::MeshManager | |
createOrRetrieve(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *params=0, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexBufferShadowed=true, bool indexBufferShadowed=true) | Ogre::v1::MeshManager | |
Ogre::ResourceManager::createOrRetrieve(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) | Ogre::ResourceManager | virtual |
createPlane(const String &name, const String &groupName, const Plane &plane, Real width, Real height, uint32 xsegments=1, uint32 ysegments=1, bool normals=true, unsigned short numTexCoordSets=1, Real uTile=1.0f, Real vTile=1.0f, const Vector3 &upVector=Vector3::UNIT_Y, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexShadowBuffer=true, bool indexShadowBuffer=true) | Ogre::v1::MeshManager | |
createResource(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) | Ogre::ResourceManager | virtual |
destroyAllResourcePools() | Ogre::ResourceManager | |
destroyResourcePool(ResourcePool *pool) | Ogre::ResourceManager | |
destroyResourcePool(const String &name) | Ogre::ResourceManager | |
getBoundsPaddingFactor() | Ogre::v1::MeshManager | |
getByHandle(ResourceHandle handle) | Ogre::ResourceManager | virtual |
getByName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::v1::MeshManager | |
getListener() | Ogre::v1::MeshManager | |
getLoadingOrder() const override | Ogre::ResourceManager | inlinevirtual |
getMemoryBudget() const | Ogre::ResourceManager | virtual |
getMemoryUsage() const | Ogre::ResourceManager | inlinevirtual |
getPrepareAllMeshesForShadowVolumes() | Ogre::v1::MeshManager | |
getResourceByName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::ResourceManager | virtual |
getResourceIterator() | Ogre::ResourceManager | inline |
getResourcePool(const String &name) | Ogre::ResourceManager | |
getResourceType() const | Ogre::ResourceManager | inline |
getScriptPatterns() const override | Ogre::ResourceManager | inlinevirtual |
getSingleton() | Ogre::v1::MeshManager | static |
getSingletonPtr() | Ogre::v1::MeshManager | static |
getVerbose() | Ogre::ResourceManager | inlinevirtual |
load(const String &filename, const String &groupName, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexBufferShadowed=true, bool indexBufferShadowed=true) | Ogre::v1::MeshManager | |
Ogre::ResourceManager::load(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false) | Ogre::ResourceManager | virtual |
loadResource(Resource *res) override | Ogre::v1::MeshManager | virtual |
ManualResourceLoader() | Ogre::ManualResourceLoader | inline |
MeshManager() | Ogre::v1::MeshManager | |
OGRE_AUTO_MUTEX | Ogre::ResourceManager | |
parseScript(DataStreamPtr &stream, const String &groupName) override | Ogre::ResourceManager | inlinevirtual |
prepare(const String &filename, const String &groupName, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexBufferShadowed=true, bool indexBufferShadowed=true) | Ogre::v1::MeshManager | |
Ogre::ResourceManager::prepare(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false) | Ogre::ResourceManager | virtual |
prepareResource(Resource *resource) | Ogre::ManualResourceLoader | inlinevirtual |
reloadAll(bool reloadableOnly=true) | Ogre::ResourceManager | inline |
reloadAll(Resource::LoadingFlags flags) | Ogre::ResourceManager | virtual |
reloadUnreferencedResources(bool reloadableOnly=true) | Ogre::ResourceManager | inline |
remove(const ResourcePtr &r) | Ogre::ResourceManager | virtual |
remove(const String &name) | Ogre::ResourceManager | virtual |
remove(ResourceHandle handle) | Ogre::ResourceManager | virtual |
removeAll() | Ogre::ResourceManager | virtual |
removeUnreferencedResources(bool reloadableOnly=true) | Ogre::ResourceManager | virtual |
ResourceCreateOrRetrieveResult typedef | Ogre::ResourceManager | |
resourceExists(const String &name) | Ogre::ResourceManager | inlinevirtual |
resourceExists(ResourceHandle handle) | Ogre::ResourceManager | inlinevirtual |
ResourceHandleMap typedef | Ogre::ResourceManager | |
ResourceManager() | Ogre::ResourceManager | |
ResourceMap typedef | Ogre::ResourceManager | |
ResourceMapIterator typedef | Ogre::ResourceManager | |
ResourceWithGroupMap typedef | Ogre::ResourceManager | |
setBoundsPaddingFactor(Real paddingFactor) | Ogre::v1::MeshManager | |
setListener(MeshSerializerListener *listener) | Ogre::v1::MeshManager | |
setMemoryBudget(size_t bytes) | Ogre::ResourceManager | virtual |
setPrepareAllMeshesForShadowVolumes(bool enable) | Ogre::v1::MeshManager | |
setVerbose(bool v) | Ogre::ResourceManager | inlinevirtual |
Singleton() | Ogre::Singleton< MeshManager > | inline |
unload(const String &name) | Ogre::ResourceManager | virtual |
unload(ResourceHandle handle) | Ogre::ResourceManager | virtual |
unloadAll(bool reloadableOnly=true) | Ogre::ResourceManager | inline |
unloadAll(Resource::LoadingFlags flags) | Ogre::ResourceManager | virtual |
unloadUnreferencedResources(bool reloadableOnly=true) | Ogre::ResourceManager | inline |
unshareVertices(Mesh *mesh) | Ogre::v1::MeshManager | static |
~ManualResourceLoader() | Ogre::ManualResourceLoader | virtual |
~MeshManager() override | Ogre::v1::MeshManager | |
~ResourceManager() override | Ogre::ResourceManager | |
~ScriptLoader() | Ogre::ScriptLoader | inlinevirtual |
~Singleton() | Ogre::Singleton< MeshManager > | inline |