OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
Ogre::v1::MeshManager Member List

This is the complete list of members for Ogre::v1::MeshManager, including all inherited members.

_initialise()Ogre::v1::MeshManager
_notifyResourceLoaded(Resource *res)Ogre::ResourceManagervirtual
_notifyResourceTouched(Resource *res)Ogre::ResourceManagervirtual
_notifyResourceUnloaded(Resource *res)Ogre::ResourceManagervirtual
create(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)Ogre::v1::MeshManager
createBezierPatch(const String &name, const String &groupName, void *controlPointBuffer, VertexDeclaration *declaration, size_t width, size_t height, size_t uMaxSubdivisionLevel=(size_t) PatchSurface::AUTO_LEVEL, size_t vMaxSubdivisionLevel=(size_t) PatchSurface::AUTO_LEVEL, PatchSurface::VisibleSide visibleSide=PatchSurface::VS_FRONT, HardwareBuffer::Usage vbUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage ibUsage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY, bool vbUseShadow=true, bool ibUseShadow=true)Ogre::v1::MeshManager
createCurvedIllusionPlane(const String &name, const String &groupName, const Plane &plane, Real width, Real height, Real curvature, uint32 xsegments=1, uint32 ysegments=1, bool normals=true, unsigned short numTexCoordSets=1, Real uTile=1.0f, Real vTile=1.0f, const Vector3 &upVector=Vector3::UNIT_Y, const Quaternion &orientation=Quaternion::IDENTITY, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexShadowBuffer=true, bool indexShadowBuffer=true, uint32 ysegmentsToKeep=std::numeric_limits< uint32 >::max())Ogre::v1::MeshManager
createCurvedPlane(const String &name, const String &groupName, const Plane &plane, Real width, Real height, Real bow=0.5f, uint32 xsegments=1, uint32 ysegments=1, bool normals=false, unsigned short numTexCoordSets=1, Real uTile=1.0f, Real vTile=1.0f, const Vector3 &upVector=Vector3::UNIT_Y, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexShadowBuffer=true, bool indexShadowBuffer=true)Ogre::v1::MeshManager
createManual(const String &name, const String &groupName, ManualResourceLoader *loader=0)Ogre::v1::MeshManager
createOrRetrieve(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *params=0, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexBufferShadowed=true, bool indexBufferShadowed=true)Ogre::v1::MeshManager
Ogre::ResourceManager::createOrRetrieve(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)Ogre::ResourceManagervirtual
createPlane(const String &name, const String &groupName, const Plane &plane, Real width, Real height, uint32 xsegments=1, uint32 ysegments=1, bool normals=true, unsigned short numTexCoordSets=1, Real uTile=1.0f, Real vTile=1.0f, const Vector3 &upVector=Vector3::UNIT_Y, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexShadowBuffer=true, bool indexShadowBuffer=true)Ogre::v1::MeshManager
createResource(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)Ogre::ResourceManagervirtual
destroyAllResourcePools()Ogre::ResourceManager
destroyResourcePool(ResourcePool *pool)Ogre::ResourceManager
destroyResourcePool(const String &name)Ogre::ResourceManager
getBoundsPaddingFactor()Ogre::v1::MeshManager
getByHandle(ResourceHandle handle)Ogre::ResourceManagervirtual
getByName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)Ogre::v1::MeshManager
getListener()Ogre::v1::MeshManager
getLoadingOrder() const overrideOgre::ResourceManagerinlinevirtual
getMemoryBudget() constOgre::ResourceManagervirtual
getMemoryUsage() constOgre::ResourceManagerinlinevirtual
getPrepareAllMeshesForShadowVolumes()Ogre::v1::MeshManager
getResourceByName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)Ogre::ResourceManagervirtual
getResourceIterator()Ogre::ResourceManagerinline
getResourcePool(const String &name)Ogre::ResourceManager
getResourceType() constOgre::ResourceManagerinline
getScriptPatterns() const overrideOgre::ResourceManagerinlinevirtual
getSingleton()Ogre::v1::MeshManagerstatic
getSingletonPtr()Ogre::v1::MeshManagerstatic
getVerbose()Ogre::ResourceManagerinlinevirtual
load(const String &filename, const String &groupName, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexBufferShadowed=true, bool indexBufferShadowed=true)Ogre::v1::MeshManager
Ogre::ResourceManager::load(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false)Ogre::ResourceManagervirtual
loadResource(Resource *res) overrideOgre::v1::MeshManagervirtual
ManualResourceLoader()Ogre::ManualResourceLoaderinline
MeshManager()Ogre::v1::MeshManager
OGRE_AUTO_MUTEXOgre::ResourceManager
parseScript(DataStreamPtr &stream, const String &groupName) overrideOgre::ResourceManagerinlinevirtual
prepare(const String &filename, const String &groupName, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexBufferShadowed=true, bool indexBufferShadowed=true)Ogre::v1::MeshManager
Ogre::ResourceManager::prepare(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false)Ogre::ResourceManagervirtual
prepareResource(Resource *resource)Ogre::ManualResourceLoaderinlinevirtual
reloadAll(bool reloadableOnly=true)Ogre::ResourceManagerinline
reloadAll(Resource::LoadingFlags flags)Ogre::ResourceManagervirtual
reloadUnreferencedResources(bool reloadableOnly=true)Ogre::ResourceManagerinline
remove(const ResourcePtr &r)Ogre::ResourceManagervirtual
remove(const String &name)Ogre::ResourceManagervirtual
remove(ResourceHandle handle)Ogre::ResourceManagervirtual
removeAll()Ogre::ResourceManagervirtual
removeUnreferencedResources(bool reloadableOnly=true)Ogre::ResourceManagervirtual
ResourceCreateOrRetrieveResult typedefOgre::ResourceManager
resourceExists(const String &name)Ogre::ResourceManagerinlinevirtual
resourceExists(ResourceHandle handle)Ogre::ResourceManagerinlinevirtual
ResourceHandleMap typedefOgre::ResourceManager
ResourceManager()Ogre::ResourceManager
ResourceMap typedefOgre::ResourceManager
ResourceMapIterator typedefOgre::ResourceManager
ResourceWithGroupMap typedefOgre::ResourceManager
setBoundsPaddingFactor(Real paddingFactor)Ogre::v1::MeshManager
setListener(MeshSerializerListener *listener)Ogre::v1::MeshManager
setMemoryBudget(size_t bytes)Ogre::ResourceManagervirtual
setPrepareAllMeshesForShadowVolumes(bool enable)Ogre::v1::MeshManager
setVerbose(bool v)Ogre::ResourceManagerinlinevirtual
Singleton()Ogre::Singleton< MeshManager >inline
unload(const String &name)Ogre::ResourceManagervirtual
unload(ResourceHandle handle)Ogre::ResourceManagervirtual
unloadAll(bool reloadableOnly=true)Ogre::ResourceManagerinline
unloadAll(Resource::LoadingFlags flags)Ogre::ResourceManagervirtual
unloadUnreferencedResources(bool reloadableOnly=true)Ogre::ResourceManagerinline
unshareVertices(Mesh *mesh)Ogre::v1::MeshManagerstatic
~ManualResourceLoader()Ogre::ManualResourceLoadervirtual
~MeshManager() overrideOgre::v1::MeshManager
~ResourceManager() overrideOgre::ResourceManager
~ScriptLoader()Ogre::ScriptLoaderinlinevirtual
~Singleton()Ogre::Singleton< MeshManager >inline