#include <OgreHlmsCompute.h>
◆ MaxTextureSlot
  
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          | const IdString Ogre::ComputeProperty::MaxTextureSlot |  | static | 
 
 
◆ MaxUavSlot
  
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          | const IdString Ogre::ComputeProperty::MaxUavSlot |  | static | 
 
 
◆ NumTextureSlots
  
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          | const IdString Ogre::ComputeProperty::NumTextureSlots |  | static | 
 
 
◆ NumThreadGroupsX
  
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          | const IdString Ogre::ComputeProperty::NumThreadGroupsX |  | static | 
 
 
◆ NumThreadGroupsY
  
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          | const IdString Ogre::ComputeProperty::NumThreadGroupsY |  | static | 
 
 
◆ NumThreadGroupsZ
  
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          | const IdString Ogre::ComputeProperty::NumThreadGroupsZ |  | static | 
 
 
◆ NumUavSlots
  
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          | const IdString Ogre::ComputeProperty::NumUavSlots |  | static | 
 
 
◆ Texture
  
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          | const char* Ogre::ComputeProperty::Texture |  | static | 
 
 
◆ ThreadsPerGroupX
  
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          | const IdString Ogre::ComputeProperty::ThreadsPerGroupX |  | static | 
 
 
◆ ThreadsPerGroupY
  
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          | const IdString Ogre::ComputeProperty::ThreadsPerGroupY |  | static | 
 
 
◆ ThreadsPerGroupZ
  
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          | const IdString Ogre::ComputeProperty::ThreadsPerGroupZ |  | static | 
 
 
◆ TypedUavLoad
  
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          | const IdString Ogre::ComputeProperty::TypedUavLoad |  | static | 
 
 
◆ Uav
  
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          | const char* Ogre::ComputeProperty::Uav |  | static | 
 
 
The documentation for this struct was generated from the following file: