|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
#include <OgreLodConfig.h>
| Classes | |
| struct | Advanced | 
| Public Types | |
| typedef vector< LodLevel >::type | LodLevelList | 
| Public Member Functions | |
| LodConfig () | |
| LodConfig (v1::MeshPtr &_mesh, LodStrategy *_strategy=DistanceLodStrategy::getSingletonPtr()) | |
| void | createGeneratedLodLevel (Ogre::Real distance, Real reductionValue, LodLevel::VertexReductionMethod reductionMethod=LodLevel::VRM_PROPORTIONAL) | 
| void | createManualLodLevel (Ogre::Real distance, const String &manualMeshName) | 
| Public Attributes | |
| struct _OgreLodExport Ogre::LodConfig::Advanced | advanced | 
| LodLevelList | levels | 
| Info about Lod levels. | |
| v1::MeshPtr | mesh | 
| The mesh which we want to reduce. | |
| LodStrategy * | strategy | 
| Lod strategy to use. | |
| typedef vector<LodLevel>::type Ogre::LodConfig::LodLevelList | 
| Ogre::LodConfig::LodConfig | ( | v1::MeshPtr & | _mesh, | 
| LodStrategy * | _strategy = DistanceLodStrategy::getSingletonPtr() | ||
| ) | 
| Ogre::LodConfig::LodConfig | ( | ) | 
| void Ogre::LodConfig::createGeneratedLodLevel | ( | Ogre::Real | distance, | 
| Real | reductionValue, | ||
| LodLevel::VertexReductionMethod | reductionMethod = LodLevel::VRM_PROPORTIONAL | ||
| ) | 
| void Ogre::LodConfig::createManualLodLevel | ( | Ogre::Real | distance, | 
| const String & | manualMeshName | ||
| ) | 
| struct _OgreLodExport Ogre::LodConfig::Advanced Ogre::LodConfig::advanced | 
| LodLevelList Ogre::LodConfig::levels | 
Info about Lod levels.
| v1::MeshPtr Ogre::LodConfig::mesh | 
The mesh which we want to reduce.
| LodStrategy* Ogre::LodConfig::strategy | 
Lod strategy to use.