OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
Ogre::float4x3 Struct Reference

#include <OgreShaderPrimitives.h>

Public Member Functions

 float4x3 ()
 
 float4x3 (const Matrix4 &val)
 

Public Attributes

union {
   float   _m [12]
 
   float   m [3][4]
 
}; 
 

Constructor & Destructor Documentation

◆ float4x3() [1/2]

Ogre::float4x3::float4x3 ( )
inline

◆ float4x3() [2/2]

Ogre::float4x3::float4x3 ( const Matrix4 val)
inline

References _m.

Member Data Documentation

◆ 

union { ... }

◆ _m

float Ogre::float4x3::_m[12]

Referenced by float4x3().

◆ m

float Ogre::float4x3::m[3][4]

The documentation for this struct was generated from the following file: