OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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Classes | |
class | Ogre::Barrier |
A barrier is a synchronization mechanism where multiple threads wait until all of them have reached the barrier sync point before continuing. More... | |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |