OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
OgreGLSLESProgramManagerCommon.h File Reference
#include "OgreGLES2Prerequisites.h"
#include "OgreSingleton.h"
#include "OgreGLSLESProgramCommon.h"
#include "OgreGLSLESExtSupport.h"
#include "glsl_optimizer.h"

Classes

class  Ogre::GLSLESProgramManagerCommon
 Ogre assumes that there are separate programs to deal with but GLSL ES has one program object that represents the active shader objects during a rendering state. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>