OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "OgreHlmsCommon.h"
#include "OgreHlmsPso.h"
#include "OgreStringVector.h"
#include "Threading/OgreLightweightMutex.h"
#include "OgreHlmsJson.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::Hlms |
HLMS stands for "High Level Material System". More... | |
struct | Ogre::Hlms::DatablockCustomPieceFile |
struct | Ogre::Hlms::DatablockEntry |
struct | Ogre::Hlms::Library |
struct | Ogre::HlmsBasePieces |
struct | Ogre::HlmsBaseProp |
These are "default" or "Base" properties common to many implementations and thus defined here. More... | |
struct | Ogre::HlmsBits |
struct | Ogre::HlmsPsoProp |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |