OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
OgreHlmsPbs.h File Reference

Classes

class  Ogre::HlmsPbs
 Physically based shading implementation specfically designed for OpenGL 3+, D3D11 and other RenderSystems which support uniform buffers. More...
 
struct  Ogre::PbsProperty
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>