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OGRE-Next 4.0.0unstable
Object-Oriented Graphics Rendering Engine
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#include "OgreHlmsUnlitPrerequisites.h"#include "OgreConstBufferPool.h"#include "OgreHlmsBufferManager.h"#include "OgreMatrix4.h"#include "OgreRoot.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::HlmsUnlit |
| Implementation without lighting or skeletal animation specfically designed for OpenGL 3+, D3D11 and other RenderSystems which support uniform buffers. More... | |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |