OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
OgreHlmsUnlit.h File Reference

Classes

class  Ogre::HlmsUnlit
 Implementation without lighting or skeletal animation specfically designed for OpenGL 3+, D3D11 and other RenderSystems which support uniform buffers. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>