OGRE-Next 4.0.0unstable
Object-Oriented Graphics Rendering Engine
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OgreMetalMappings.h File Reference
#include "OgreMetalPrerequisites.h"
#include "OgreBlendMode.h"
#include "OgreGpuProgramParams.h"
#include "OgreHlmsSamplerblock.h"
#include "OgrePixelFormatGpu.h"
#include "Vao/OgreVertexElements.h"
import <Metal/MTLDepthStencil.h>
import <Metal/MTLPixelFormat.h>
import <Metal/MTLRenderPipeline.h>
import <Metal/MTLSampler.h>
import <Metal/MTLVertexDescriptor.h>

Classes

class  Ogre::MetalMappings
 

Namespaces

namespace  Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>