OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
OgreSkeletonDef.h File Reference
#include "OgreIdString.h"
#include "OgreRawPtr.h"
#include "OgreSkeletonAnimation.h"
#include "OgreSkeletonAnimationDef.h"
#include "Math/Array/OgreArrayMatrixAf4x3.h"
#include "ogrestd/list.h"
#include "ogrestd/vector.h"

Classes

class  Ogre::SkeletonDef
 
struct  Ogre::SkeletonDef::BoneData
 
struct  Ogre::SkeletonDef::DepthLevelInfo
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>