OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
OgreTextureUnitState.h File Reference
#include "OgrePrerequisites.h"
#include "OgreBlendMode.h"
#include "OgreCommon.h"
#include "OgreIdString.h"
#include "OgreMatrix4.h"
#include "OgreTextureGpu.h"
#include "OgreTextureGpuListener.h"
#include "ogrestd/map.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::TextureUnitState
 Class representing the state of a single texture unit during a Pass of a Technique, of a Material. More...
 
struct  Ogre::TextureUnitState::TextureEffect
 Internal structure defining a texture effect. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>