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OGRE-Next 4.0.0unstable
Object-Oriented Graphics Rendering Engine
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#include "OgreCommon.h"#include "OgreIdString.h"#include "Vao/OgreVertexBufferPacked.h"#include <set>Classes | |
| class | Ogre::VertexFormatWarmUpStorage |
| The purpose of this class is to trigger shader compilations on demand (e.g. More... | |
| struct | Ogre::VertexFormatWarmUpStorage::VertexFormatEntry::MaterialRqId |
| struct | Ogre::VertexFormatWarmUpStorage::VertexFormatEntry::VFPair |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |