OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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#include "OgreCommon.h"
#include "OgreIdString.h"
#include "Vao/OgreVertexBufferPacked.h"
#include <set>
Classes | |
class | Ogre::VertexFormatWarmUpStorage |
The purpose of this class is to trigger shader compilations on demand (e.g. More... | |
struct | Ogre::VertexFormatWarmUpStorage::VertexFormatEntry::MaterialRqId |
struct | Ogre::VertexFormatWarmUpStorage::VertexFormatEntry::VFPair |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |