OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
OgreVertexFormatWarmUp.h File Reference
#include "OgreCommon.h"
#include "OgreIdString.h"
#include "Vao/OgreVertexBufferPacked.h"
#include <set>

Classes

class  Ogre::VertexFormatWarmUpStorage
 The purpose of this class is to trigger shader compilations on demand (e.g. More...
 
struct  Ogre::VertexFormatWarmUpStorage::VertexFormatEntry::MaterialRqId
 
struct  Ogre::VertexFormatWarmUpStorage::VertexFormatEntry::VFPair
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>