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    OGRE-Next 4.0.0unstable
    
   Object-Oriented Graphics Rendering Engine 
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#include "OgreCommon.h"#include "OgreIdString.h"#include "Vao/OgreVertexBufferPacked.h"#include <set>Classes | |
| class | Ogre::VertexFormatWarmUpStorage | 
| The purpose of this class is to trigger shader compilations on demand (e.g.  More... | |
| struct | Ogre::VertexFormatWarmUpStorage::VertexFormatEntry::MaterialRqId | 
| struct | Ogre::VertexFormatWarmUpStorage::VertexFormatEntry::VFPair | 
Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>  | |