_getPasses() const | Ogre::CompositorNode | inline |
_notifyCleared() | Ogre::CompositorNode | |
_shouldUpdateShadowMapIdx(uint32 shadowMapIdx) const | Ogre::CompositorShadowNode | |
_update(Camera *camera, const Camera *lodCamera, SceneManager *sceneManager) | Ogre::CompositorShadowNode | |
Ogre::CompositorNode::_update(const Camera *lodCamera, SceneManager *sceneManager) | Ogre::CompositorNode | |
areAllInputsConnected() const | Ogre::CompositorNode | |
CompositorNode(IdType id, IdString name, const CompositorNodeDef *definition, CompositorWorkspace *workspace, RenderSystem *renderSys, TextureGpu *finalTarget) | Ogre::CompositorNode | |
CompositorShadowNode(IdType id, const CompositorShadowNodeDef *definition, CompositorWorkspace *workspace, RenderSystem *renderSys, TextureGpu *finalTarget) | Ogre::CompositorShadowNode | |
connectBufferTo(size_t outChannelA, CompositorNode *nodeB, size_t inChannelB) | Ogre::CompositorNode | |
connectExternalBuffer(UavBufferPacked *buffer, size_t inChannelA) | Ogre::CompositorNode | |
connectExternalRT(TextureGpu *externalTexture, size_t inChannelA) | Ogre::CompositorNode | |
connectTo(size_t outChannelA, CompositorNode *nodeB, size_t inChannelB) | Ogre::CompositorNode | |
createPasses() | Ogre::CompositorNode | |
destroyAllPasses() | Ogre::CompositorNode | |
finalTargetResized01(const TextureGpu *finalTarget) override | Ogre::CompositorShadowNode | virtual |
finalTargetResized02(const TextureGpu *finalTarget) | Ogre::CompositorNode | virtual |
getAffectedLightsBitSet() const | Ogre::CompositorShadowNode | inline |
getCastersBox() const | Ogre::CompositorShadowNode | inline |
getContiguousShadowMapTex() const | Ogre::CompositorShadowNode | inline |
getDefinedBuffer(IdString bufferName) const | Ogre::CompositorNode | |
getDefinedBufferNoThrow(IdString bufferName) const | Ogre::CompositorNode | |
getDefinedTexture(IdString textureName) const | Ogre::CompositorNode | |
getDefinition() const | Ogre::CompositorShadowNode | inline |
getEnabled() const | Ogre::CompositorNode | inline |
getId() const | Ogre::IdObject | inline |
getIndexToContiguousShadowMapTex(size_t shadowMapIdx) const | Ogre::CompositorShadowNode | |
getInputChannel() const | Ogre::CompositorNode | inline |
getLightAssociatedWith(size_t shadowMapIdx) const | Ogre::CompositorShadowNode | |
getLocalTextures() const | Ogre::CompositorNode | inline |
getMinMaxDepthRange(const Frustum *shadowMapCamera, Real &outMin, Real &outMax) const | Ogre::CompositorShadowNode | |
getMinMaxDepthRange(size_t shadowMapIdx, Real &outMin, Real &outMax) const | Ogre::CompositorShadowNode | |
getName() const | Ogre::CompositorNode | inline |
getNormalOffsetBias(const size_t shadowMapIdx) const | Ogre::CompositorShadowNode | |
getNumActiveShadowCastingLights() const | Ogre::CompositorShadowNode | inline |
getPassNumber(CompositorPass *pass) const | Ogre::CompositorNode | |
getPssmBlends(size_t shadowMapIdx) const | Ogre::CompositorShadowNode | |
getPssmFade(size_t shadowMapIdx) const | Ogre::CompositorShadowNode | |
getPssmSplits(size_t shadowMapIdx) const | Ogre::CompositorShadowNode | |
getRenderSystem() const | Ogre::CompositorNode | inline |
getShadowCastingLights() const | Ogre::CompositorShadowNode | inline |
getShadowMapLightTypeMask(uint32 shadowMapIdx) const | Ogre::CompositorShadowNode | |
getViewMatrix(size_t shadowMapIdx) const | Ogre::CompositorShadowNode | |
getViewProjectionMatrix(size_t shadowMapIdx) const | Ogre::CompositorShadowNode | |
getWorkspace() | Ogre::CompositorNode | inline |
getWorkspace() const | Ogre::CompositorNode | inline |
IdObject(IdType id) | Ogre::IdObject | inline |
isShadowMapIdxActive(size_t shadowMapIdx) const | Ogre::CompositorShadowNode | |
isShadowMapIdxInValidRange(uint32 shadowMapIdx) const | Ogre::CompositorShadowNode | |
LightsBitSet typedef | Ogre::CompositorShadowNode | |
notifyDestroyed(TextureGpu *channel) | Ogre::CompositorNode | |
notifyDestroyed(const UavBufferPacked *buffer) | Ogre::CompositorNode | |
notifyRecreated(TextureGpu *channel) | Ogre::CompositorNode | |
notifyRecreated(const UavBufferPacked *oldBuffer, UavBufferPacked *newBuffer) | Ogre::CompositorNode | |
operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline |
operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline |
postInitializePass(CompositorPass *pass) override | Ogre::CompositorShadowNode | virtual |
resetAllNumPassesLeft() | Ogre::CompositorNode | |
setEnabled(bool bEnabled) | Ogre::CompositorNode | |
setLightFixedToShadowMap(size_t shadowMapIdx, Light *light) | Ogre::CompositorShadowNode | |
setStaticShadowMapDirty(size_t shadowMapIdx, bool includeLinked=true) | Ogre::CompositorShadowNode | |
~CompositorNode() | Ogre::CompositorNode | virtual |
~CompositorShadowNode() override | Ogre::CompositorShadowNode | |