Holds a solid representation of a convex body.
More...
#include <OgreConvexBody.h>
|
static void | _destroyPool () |
| Tear down the internal polygon pool used to minimise allocations. More...
|
|
static void | _initialisePool () |
| Initialise the internal polygon pool used to minimise allocations. More...
|
|
Holds a solid representation of a convex body.
◆ PolygonList
◆ ConvexBody() [1/2]
Ogre::ConvexBody::ConvexBody |
( |
| ) |
|
◆ ~ConvexBody()
Ogre::ConvexBody::~ConvexBody |
( |
| ) |
|
◆ ConvexBody() [2/2]
Ogre::ConvexBody::ConvexBody |
( |
const ConvexBody & |
cpy | ) |
|
◆ _destroyPool()
static void Ogre::ConvexBody::_destroyPool |
( |
| ) |
|
|
static |
Tear down the internal polygon pool used to minimise allocations.
◆ _initialisePool()
static void Ogre::ConvexBody::_initialisePool |
( |
| ) |
|
|
static |
Initialise the internal polygon pool used to minimise allocations.
◆ clip() [1/4]
Clips the body with an AAB.
The resulting holes are filled with new polygons.
◆ clip() [2/4]
void Ogre::ConvexBody::clip |
( |
const ConvexBody & |
body | ) |
|
Clips the body with another body.
◆ clip() [3/4]
void Ogre::ConvexBody::clip |
( |
const Frustum & |
frustum | ) |
|
Clips the body with a frustum.
The resulting holes are filled with new polygons.
◆ clip() [4/4]
void Ogre::ConvexBody::clip |
( |
const Plane & |
pl, |
|
|
bool |
keepNegative = true |
|
) |
| |
Clips the object by the positive half space of a plane.
◆ define() [1/3]
Build a new polygon representation from an AAB.
◆ define() [2/3]
void Ogre::ConvexBody::define |
( |
const Frustum & |
frustum | ) |
|
Build a new polygon representation from a frustum.
◆ define() [3/3]
void Ogre::ConvexBody::define |
( |
const Vector3 |
corners[8] | ) |
|
Build a new polygon representation from an axis-UNaligned box.
◆ extend()
void Ogre::ConvexBody::extend |
( |
const Vector3 & |
pt | ) |
|
Extends the existing body to incorporate the passed in point as a convex hull.
◆ getAABB()
Returns an AABB representation.
◆ getNormal()
const Vector3& Ogre::ConvexBody::getNormal |
( |
size_t |
poly | ) |
|
Returns the normal of a specified polygon.
◆ getPolygon()
const Polygon& Ogre::ConvexBody::getPolygon |
( |
size_t |
poly | ) |
const |
◆ getPolygonCount()
size_t Ogre::ConvexBody::getPolygonCount |
( |
| ) |
const |
Returns the current number of polygons.
◆ getVertex()
const Vector3& Ogre::ConvexBody::getVertex |
( |
size_t |
poly, |
|
|
size_t |
vertex |
|
) |
| const |
Returns a specific vertex of a polygon.
◆ getVertexCount()
size_t Ogre::ConvexBody::getVertexCount |
( |
size_t |
poly | ) |
const |
Returns the number of vertices for a polygon.
◆ hasClosedHull()
bool Ogre::ConvexBody::hasClosedHull |
( |
| ) |
const |
Checks if the body has a closed hull.
◆ logInfo()
void Ogre::ConvexBody::logInfo |
( |
| ) |
const |
Log details of this body.
◆ mergePolygons()
void Ogre::ConvexBody::mergePolygons |
( |
| ) |
|
Merges all neighboring polygons into one single polygon if they are lay in the same plane.
◆ operator!=()
bool Ogre::ConvexBody::operator!= |
( |
const ConvexBody & |
rhs | ) |
const |
|
inline |
Determines if the current object is not equal to the compared one.
◆ operator==()
bool Ogre::ConvexBody::operator== |
( |
const ConvexBody & |
rhs | ) |
const |
Determines if the current object is equal to the compared one.
◆ reset()
void Ogre::ConvexBody::reset |
( |
| ) |
|
The documentation for this class was generated from the following file: