OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::D3D11DeviceResourceManager Class Reference

Singleton that is used to propagate device state changed notifications. More...

#include <OgreD3D11DeviceResource.h>

+ Inheritance diagram for Ogre::D3D11DeviceResourceManager:

Public Member Functions

void notifyDeviceLost (D3D11Device *device)
 
void notifyDeviceRestored (D3D11Device *device)
 
void notifyResourceCreated (D3D11DeviceResource *deviceResource)
 
void notifyResourceDestroyed (D3D11DeviceResource *deviceResource)
 

Static Public Member Functions

static D3D11DeviceResourceManagerget ()
 

Detailed Description

Singleton that is used to propagate device state changed notifications.

This class is intended to be used as protected base.

Member Function Documentation

◆ get()

static D3D11DeviceResourceManager* Ogre::D3D11DeviceResourceManager::get ( )
static

◆ notifyDeviceLost()

void Ogre::D3D11DeviceResourceManager::notifyDeviceLost ( D3D11Device device)

◆ notifyDeviceRestored()

void Ogre::D3D11DeviceResourceManager::notifyDeviceRestored ( D3D11Device device)

◆ notifyResourceCreated()

void Ogre::D3D11DeviceResourceManager::notifyResourceCreated ( D3D11DeviceResource deviceResource)

◆ notifyResourceDestroyed()

void Ogre::D3D11DeviceResourceManager::notifyResourceDestroyed ( D3D11DeviceResource deviceResource)

The documentation for this class was generated from the following file: