OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::DistanceLodStrategyBase, including all inherited members.
DistanceLodStrategyBase(const String &name) | Ogre::DistanceLodStrategyBase | |
getBaseValue() const override | Ogre::DistanceLodStrategyBase | virtual |
getName() const | Ogre::LodStrategy | inline |
getSquaredDepth(const MovableObject *movableObject, const Ogre::Camera *camera) const =0 | Ogre::DistanceLodStrategyBase | pure virtual |
getValue(const MovableObject *movableObject, const Camera *camera) const | Ogre::LodStrategy | |
isReferenceViewEnabled() const | Ogre::DistanceLodStrategyBase | |
lodSet(ObjectData &t, Real lodValues[ARRAY_PACKED_REALS]) | Ogre::LodStrategy | inlinestatic |
LodStrategy(const String &name) | Ogre::LodStrategy | |
lodUpdateImpl(const size_t numNodes, ObjectData t, const Camera *camera, Real bias) const override | Ogre::DistanceLodStrategyBase | virtual |
setReferenceView(Real viewportWidth, Real viewportHeight, Radian fovY) | Ogre::DistanceLodStrategyBase | |
setReferenceViewEnabled(bool value) | Ogre::DistanceLodStrategyBase | |
transformBias(Real factor) const override | Ogre::DistanceLodStrategyBase | virtual |
transformUserValue(Real userValue) const override | Ogre::DistanceLodStrategyBase | virtual |
~LodStrategy() | Ogre::LodStrategy | virtual |