OGRE-Next  3.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::GLES2DepthTexture Class Reference

#include <OgreGLES2DepthTexture.h>

+ Inheritance diagram for Ogre::GLES2DepthTexture:

Public Member Functions

 GLES2DepthTexture (bool shareableDepthBuffer, ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, GLES2Support &support)
 
virtual ~GLES2DepthTexture ()
 
void _setGlTextureName (GLuint textureName)
 
bool getShareableDepthBuffer () const
 
- Public Member Functions inherited from Ogre::GLES2Texture
 GLES2Texture (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, GLES2Support &support)
 
virtual ~GLES2Texture ()
 
void createRenderTexture ()
 
v1::HardwarePixelBufferSharedPtr getBuffer (size_t face, size_t mipmap)
 
void getCustomAttribute (const String &name, void *pData)
 
GLenum getGLES2TextureTarget () const
 
GLuint getGLID () const
 

Constructor & Destructor Documentation

◆ GLES2DepthTexture()

Ogre::GLES2DepthTexture::GLES2DepthTexture ( bool  shareableDepthBuffer,
ResourceManager creator,
const String name,
ResourceHandle  handle,
const String group,
bool  isManual,
ManualResourceLoader loader,
GLES2Support support 
)

◆ ~GLES2DepthTexture()

virtual Ogre::GLES2DepthTexture::~GLES2DepthTexture ( )
virtual

Member Function Documentation

◆ _setGlTextureName()

void Ogre::GLES2DepthTexture::_setGlTextureName ( GLuint  textureName)

◆ getShareableDepthBuffer()

bool Ogre::GLES2DepthTexture::getShareableDepthBuffer ( ) const
inline

The documentation for this class was generated from the following file: