OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
|
This is the complete list of members for Ogre::GLES2FrameBufferObject, including all inherited members.
attachDepthBuffer(DepthBuffer *depthBuffer) | Ogre::GLES2FrameBufferObject | |
bind() | Ogre::GLES2FrameBufferObject | |
bindSurface(size_t attachment, const GLES2SurfaceDesc &target) | Ogre::GLES2FrameBufferObject | |
detachDepthBuffer() | Ogre::GLES2FrameBufferObject | |
getFormat() | Ogre::GLES2FrameBufferObject | |
getFSAA() | Ogre::GLES2FrameBufferObject | |
getGLFBOID() const | Ogre::GLES2FrameBufferObject | inline |
getGLMultisampleFBOID() const | Ogre::GLES2FrameBufferObject | inline |
getHeight() | Ogre::GLES2FrameBufferObject | |
getManager() | Ogre::GLES2FrameBufferObject | inline |
getSurface(size_t attachment) | Ogre::GLES2FrameBufferObject | inline |
getWidth() | Ogre::GLES2FrameBufferObject | |
GLES2FrameBufferObject(GLES2FBOManager *manager, uint fsaa) | Ogre::GLES2FrameBufferObject | |
swapBuffers() | Ogre::GLES2FrameBufferObject | |
unbindSurface(size_t attachment) | Ogre::GLES2FrameBufferObject | |
~GLES2FrameBufferObject() | Ogre::GLES2FrameBufferObject |