OGRE-Next  3.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::GLES2NullTexture Class Reference

#include <OgreGLES2NullTexture.h>

+ Inheritance diagram for Ogre::GLES2NullTexture:

Public Member Functions

 GLES2NullTexture (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, GLES2Support &support)
 
virtual ~GLES2NullTexture ()
 
- Public Member Functions inherited from Ogre::GLES2Texture
 GLES2Texture (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, GLES2Support &support)
 
virtual ~GLES2Texture ()
 
void createRenderTexture ()
 
v1::HardwarePixelBufferSharedPtr getBuffer (size_t face, size_t mipmap)
 
void getCustomAttribute (const String &name, void *pData)
 
GLenum getGLES2TextureTarget () const
 
GLuint getGLID () const
 

Constructor & Destructor Documentation

◆ GLES2NullTexture()

Ogre::GLES2NullTexture::GLES2NullTexture ( ResourceManager creator,
const String name,
ResourceHandle  handle,
const String group,
bool  isManual,
ManualResourceLoader loader,
GLES2Support support 
)

◆ ~GLES2NullTexture()

virtual Ogre::GLES2NullTexture::~GLES2NullTexture ( )
virtual

The documentation for this class was generated from the following file: