Specialisation of VertexDeclaration for OpenGL ES 2 Vertex Array Object usage.
More...
#include <OgreGLES2VertexArrayObject.h>
Specialisation of VertexDeclaration for OpenGL ES 2 Vertex Array Object usage.
◆ GLES2OldVertexArrayObject()
Ogre::GLES2OldVertexArrayObject::GLES2OldVertexArrayObject |
( |
| ) |
|
◆ ~GLES2OldVertexArrayObject()
Ogre::GLES2OldVertexArrayObject::~GLES2OldVertexArrayObject |
( |
| ) |
|
◆ bind()
void Ogre::GLES2OldVertexArrayObject::bind |
( |
| ) |
|
◆ isInitialised()
bool Ogre::GLES2OldVertexArrayObject::isInitialised |
( |
| ) |
|
|
inline |
◆ setInitialised()
void Ogre::GLES2OldVertexArrayObject::setInitialised |
( |
bool |
flag | ) |
|
|
inline |
The documentation for this class was generated from the following file: