OGRE-Next  3.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::GLES2PixelFormatToShaderType Class Reference

#include <OgreGLES2PixelFormatToShaderType.h>

+ Inheritance diagram for Ogre::GLES2PixelFormatToShaderType:

Public Member Functions

virtual const char * getPixelFormatType (PixelFormat pixelFormat) const
 
- Public Member Functions inherited from Ogre::PixelFormatToShaderType
virtual const char * getDataType (PixelFormatGpu pixelFormat, uint32 textureType, bool isMsaa, ResourceAccess::ResourceAccess access) const =0
 
virtual const char * getPixelFormatType (PixelFormatGpu pixelFormat) const =0
 Converts a PixelFormat into its equivalent layout for image variables (GLSL) or its equivalent for D3D11/12 variables (HLSL). More...
 

Member Function Documentation

◆ getPixelFormatType()

virtual const char* Ogre::GLES2PixelFormatToShaderType::getPixelFormatType ( PixelFormat  pixelFormat) const
virtual

The documentation for this class was generated from the following file: