OGRE-Next  3.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::GLSLESShaderFactory Class Reference

Factory class for GLSL ES programs. More...

#include <OgreGLSLESShaderFactory.h>

+ Inheritance diagram for Ogre::GLSLESShaderFactory:

Public Member Functions

 GLSLESShaderFactory ()
 
 ~GLSLESShaderFactory ()
 
HighLevelGpuProgramcreate (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
 Create an instance of GLSLESShader. More...
 
void destroy (HighLevelGpuProgram *prog)
 
const StringgetLanguage () const
 Get the name of the language this factory creates shaders for. More...
 
- Public Member Functions inherited from Ogre::HighLevelGpuProgramFactory
 HighLevelGpuProgramFactory ()
 
virtual ~HighLevelGpuProgramFactory ()
 

Detailed Description

Factory class for GLSL ES programs.

Constructor & Destructor Documentation

◆ GLSLESShaderFactory()

Ogre::GLSLESShaderFactory::GLSLESShaderFactory ( )

◆ ~GLSLESShaderFactory()

Ogre::GLSLESShaderFactory::~GLSLESShaderFactory ( )

Member Function Documentation

◆ create()

HighLevelGpuProgram* Ogre::GLSLESShaderFactory::create ( ResourceManager creator,
const String name,
ResourceHandle  handle,
const String group,
bool  isManual,
ManualResourceLoader loader 
)
virtual

Create an instance of GLSLESShader.

Implements Ogre::HighLevelGpuProgramFactory.

◆ destroy()

void Ogre::GLSLESShaderFactory::destroy ( HighLevelGpuProgram prog)
virtual

◆ getLanguage()

const String& Ogre::GLSLESShaderFactory::getLanguage ( ) const
virtual

Get the name of the language this factory creates shaders for.

Implements Ogre::HighLevelGpuProgramFactory.


The documentation for this class was generated from the following file: