Command object for attaching another GLSL Program.
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#include <OgreGLSLShader.h>
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String | doGet (const void *target) const override |
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void | doSet (void *target, const String &shaderNames) override |
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Command object for attaching another GLSL Program.
◆ doGet()
String Ogre::GLSLShader::CmdAttach::doGet |
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const void * |
target | ) |
const |
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override |
◆ doSet()
void Ogre::GLSLShader::CmdAttach::doSet |
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void * |
target, |
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const String & |
shaderNames |
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) |
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override |
The documentation for this class was generated from the following file: