OGRE-Next  3.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::HlmsJsonCompute Class Reference

HLMS stands for "High Level Material System". More...

#include <OgreHlmsJsonCompute.h>

+ Inheritance diagram for Ogre::HlmsJsonCompute:

Public Member Functions

 HlmsJsonCompute (HlmsManager *hlmsManager, TextureGpuManager *textureManager)
 
void loadJob (const rapidjson::Value &json, const HlmsJson::NamedBlocks &blocks, HlmsComputeJob *job, const String &jobName, const String &resourceGroup)
 
void loadJobs (const rapidjson::Value &json, const HlmsJson::NamedBlocks &blocks, const String &resourceGroup)
 
void saveJob (const HlmsComputeJob *job, String &outString)
 

Detailed Description

HLMS stands for "High Level Material System".

Constructor & Destructor Documentation

◆ HlmsJsonCompute()

Ogre::HlmsJsonCompute::HlmsJsonCompute ( HlmsManager hlmsManager,
TextureGpuManager textureManager 
)

Member Function Documentation

◆ loadJob()

void Ogre::HlmsJsonCompute::loadJob ( const rapidjson::Value json,
const HlmsJson::NamedBlocks blocks,
HlmsComputeJob job,
const String jobName,
const String resourceGroup 
)

◆ loadJobs()

void Ogre::HlmsJsonCompute::loadJobs ( const rapidjson::Value json,
const HlmsJson::NamedBlocks blocks,
const String resourceGroup 
)

◆ saveJob()

void Ogre::HlmsJsonCompute::saveJob ( const HlmsComputeJob job,
String outString 
)

The documentation for this class was generated from the following file: